diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 478772ed9..f23549315 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -1569,8 +1569,13 @@ void D_MapChange(INT32 mapnum, INT32 newgametype, boolean pultmode, boolean rese mapchangepending = 0; // spawn the server if needed // reset players if there is a new one - if (!(adminplayer == consoleplayer) && SV_SpawnServer()) - buf[0] &= ~(1<<1); + if (!(adminplayer == consoleplayer)) + { + if (SV_SpawnServer()) + buf[0] &= ~(1<<1); + if (!Playing()) // you failed to start a server somehow, so cancel the map change + return; + } // Kick bot from special stages if (botskin)