Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into addfile_menu

This commit is contained in:
toasterbabe 2017-04-29 16:40:07 +01:00
commit 55fe0592cd
38 changed files with 101 additions and 74 deletions

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@ -1,3 +1,3 @@
/srb2sdl.exe
/srb2win.exe
/r_opengl.dll
*.exe
*.mo
r_opengl.dll

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/srb2sdl.exe
/srb2win.exe
/r_opengl.dll
*.exe
*.mo
r_opengl.dll

8
objs/.gitignore vendored Normal file
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@ -0,0 +1,8 @@
#All folders
SRB2.res
depend.dep
depend.ped
*.o
#VC9 folder only
/VC9/Win32
/VC9/x64

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/depend.dep

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/depend.dep

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/depend.dep
/*.o

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/depend.dep
/*.o

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/depend.dep
/*.o

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/depend.dep
/*.o

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/SRB2.res
/depend.dep
/*.o

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/SRB2.res
/depend.dep
/*.o

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/SRB2.res
/depend.dep
/*.o

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/SRB2.res
/depend.dep
/*.o

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/SRB2.res
/depend.dep
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/SRB2.res
/depend.dep
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/SRB2.res
/depend.dep
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/SRB2.res
/depend.dep
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/depend.dep
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/depend.dep
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/depend.dep

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/depend.ped

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/Win32
/x64

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/depend.dep
/*.o

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/depend.dep
/*.o

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/depend.dep

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@ -2533,7 +2533,7 @@ static void Command_Ban(void)
return;
else
WRITEUINT8(p, pn);
if (I_Ban && !I_Ban(node))
if (server && I_Ban && !I_Ban(node)) // only the server is allowed to do this right now
{
CONS_Alert(CONS_WARNING, M_GetText("Too many bans! Geez, that's a lot of people you're excluding...\n"));
WRITEUINT8(p, KICK_MSG_GO_AWAY);
@ -2541,7 +2541,8 @@ static void Command_Ban(void)
}
else
{
Ban_Add(COM_Argv(2));
if (server) // only the server is allowed to do this right now
Ban_Add(COM_Argv(2));
if (COM_Argc() == 2)
{
@ -2698,12 +2699,14 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
// If a verified admin banned someone, the server needs to know about it.
// If the playernum isn't zero (the server) then the server needs to record the ban.
if (server && playernum && msg == KICK_MSG_BANNED)
if (server && playernum && (msg == KICK_MSG_BANNED || msg == KICK_MSG_CUSTOM_BAN))
{
if (I_Ban && !I_Ban(playernode[(INT32)pnum]))
{
CONS_Alert(CONS_WARNING, M_GetText("Too many bans! Geez, that's a lot of people you're excluding...\n"));
}
#ifndef NONET
else
Ban_Add(reason);
#endif
}
switch (msg)

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@ -2134,7 +2134,7 @@ static void Command_Teamchange_f(void)
return;
}
if (!cv_allowteamchange.value && !NetPacket.packet.newteam) // allow swapping to spectator even in locked teams.
if (!cv_allowteamchange.value && NetPacket.packet.newteam) // allow swapping to spectator even in locked teams.
{
CONS_Alert(CONS_NOTICE, M_GetText("The server is not allowing team changes at the moment.\n"));
return;
@ -2231,7 +2231,7 @@ static void Command_Teamchange2_f(void)
return;
}
if (!cv_allowteamchange.value && !NetPacket.packet.newteam) // allow swapping to spectator even in locked teams.
if (!cv_allowteamchange.value && NetPacket.packet.newteam) // allow swapping to spectator even in locked teams.
{
CONS_Alert(CONS_NOTICE, M_GetText("The server is not allowing team changes at the moment.\n"));
return;

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@ -4731,6 +4731,7 @@ static void M_ChangeLevel(INT32 choice)
static void M_ConfirmSpectate(INT32 choice)
{
(void)choice;
// We allow switching to spectator even if team changing is not allowed
M_ClearMenus(true);
COM_ImmedExecute("changeteam spectator");
}
@ -4738,6 +4739,11 @@ static void M_ConfirmSpectate(INT32 choice)
static void M_ConfirmEnterGame(INT32 choice)
{
(void)choice;
if (!cv_allowteamchange.value)
{
M_StartMessage(M_GetText("The server is not allowing\nteam changes at this time.\nPress a key.\n"), NULL, MM_NOTHING);
return;
}
M_ClearMenus(true);
COM_ImmedExecute("changeteam playing");
}

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@ -9717,11 +9717,10 @@ void P_SpawnMapThing(mapthing_t *mthing)
switch(mobj->type)
{
case MT_SKYBOX:
mobj->angle = 0;
if (mthing->options & MTF_OBJECTSPECIAL)
skyboxmo[1] = mobj;
skyboxcenterpnts[mthing->extrainfo] = mobj;
else
skyboxmo[0] = mobj;
skyboxviewpnts[mthing->extrainfo] = mobj;
break;
case MT_FAN:
if (mthing->options & MTF_OBJECTSPECIAL)

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@ -2276,6 +2276,17 @@ void P_LoadThingsOnly(void)
// Search through all the thinkers.
mobj_t *mo;
thinker_t *think;
INT32 i, viewid = -1, centerid = -1; // for skyboxes
// check if these are any of the normal viewpoint/centerpoint mobjs in the level or not
if (skyboxmo[0] || skyboxmo[1])
for (i = 0; i < 16; i++)
{
if (skyboxmo[0] && skyboxmo[0] == skyboxviewpnts[i])
viewid = i; // save id just in case
if (skyboxmo[1] && skyboxmo[1] == skyboxcenterpnts[i])
centerid = i; // save id just in case
}
for (think = thinkercap.next; think != &thinkercap; think = think->next)
{
@ -2293,6 +2304,10 @@ void P_LoadThingsOnly(void)
P_PrepareThings(lastloadedmaplumpnum + ML_THINGS);
P_LoadThings();
// restore skybox viewpoint/centerpoint if necessary, set them to defaults if we can't do that
skyboxmo[0] = skyboxviewpnts[(viewid >= 0) ? viewid : 0];
skyboxmo[1] = skyboxcenterpnts[(centerid >= 0) ? centerid : 0];
P_SpawnSecretItems(true);
}
@ -2728,6 +2743,9 @@ boolean P_SetupLevel(boolean skipprecip)
for (i = 0; i < 2; i++)
skyboxmo[i] = NULL;
for (i = 0; i < 16; i++)
skyboxviewpnts[i] = skyboxcenterpnts[i] = NULL;
P_MapStart();
P_PrepareThings(lastloadedmaplumpnum + ML_THINGS);
@ -2737,6 +2755,9 @@ boolean P_SetupLevel(boolean skipprecip)
#endif
P_LoadThings();
// skybox mobj defaults
skyboxmo[0] = skyboxviewpnts[0];
skyboxmo[1] = skyboxcenterpnts[0];
P_SpawnSecretItems(loademblems);

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@ -46,7 +46,9 @@
#include <errno.h>
#endif
mobj_t *skyboxmo[2];
mobj_t *skyboxmo[2]; // current skybox mobjs: 0 = viewpoint, 1 = centerpoint
mobj_t *skyboxviewpnts[16]; // array of MT_SKYBOX viewpoint mobjs
mobj_t *skyboxcenterpnts[16]; // array of MT_SKYBOX centerpoint mobjs
// Amount (dx, dy) vector linedef is shifted right to get scroll amount
#define SCROLL_SHIFT 5
@ -3159,6 +3161,47 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
}
break;
case 448: // Change skybox viewpoint/centerpoint
if ((mo && mo->player && P_IsLocalPlayer(mo->player)) || (line->flags & ML_NOCLIMB))
{
INT32 viewid = sides[line->sidenum[0]].textureoffset>>FRACBITS;
INT32 centerid = sides[line->sidenum[0]].rowoffset>>FRACBITS;
if ((line->flags & (ML_EFFECT4|ML_BLOCKMONSTERS)) == ML_EFFECT4) // Solid Midtexture is on but Block Enemies is off?
{
CONS_Alert(CONS_WARNING,
M_GetText("Skybox switch linedef (tag %d) doesn't have anything to do.\nConsider changing the linedef's flag configuration or removing it entirely.\n"),
line->tag);
}
else
{
// set viewpoint mobj
if (!(line->flags & ML_EFFECT4)) // Solid Midtexture turns off viewpoint setting
{
if (viewid >= 0 && viewid < 16)
skyboxmo[0] = skyboxviewpnts[viewid];
else
skyboxmo[0] = NULL;
}
// set centerpoint mobj
if (line->flags & ML_BLOCKMONSTERS) // Block Enemies turns ON centerpoint setting
{
if (centerid >= 0 && centerid < 16)
skyboxmo[1] = skyboxcenterpnts[centerid];
else
skyboxmo[1] = NULL;
}
}
CONS_Debug(DBG_GAMELOGIC, "Line type 448 Executor: viewid = %d, centerid = %d, viewpoint? = %s, centerpoint? = %s\n",
viewid,
centerid,
((line->flags & ML_EFFECT4) ? "no" : "yes"),
((line->flags & ML_BLOCKMONSTERS) ? "yes" : "no"));
}
break;
case 450: // Execute Linedef Executor - for recursion
P_LinedefExecute(line->tag, mo, NULL);
break;

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@ -17,7 +17,9 @@
#ifndef __P_SPEC__
#define __P_SPEC__
extern mobj_t *skyboxmo[2];
extern mobj_t *skyboxmo[2]; // current skybox mobjs: 0 = viewpoint, 1 = centerpoint
extern mobj_t *skyboxviewpnts[16]; // array of MT_SKYBOX viewpoint mobjs
extern mobj_t *skyboxcenterpnts[16]; // array of MT_SKYBOX centerpoint mobjs
// GETSECSPECIAL (specialval, section)
//

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@ -798,9 +798,7 @@ void R_SkyboxFrame(player_t *player)
viewx = viewmobj->x;
viewy = viewmobj->y;
viewz = 0;
if (viewmobj->spawnpoint)
viewz = ((fixed_t)viewmobj->spawnpoint->angle)<<FRACBITS;
viewz = viewmobj->z; // 26/04/17: use actual Z position instead of spawnpoint angle!
if (mapheaderinfo[gamemap-1])
{