diff --git a/src/d_main.c b/src/d_main.c index be0dd67a0..7ffa7da7e 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -747,7 +747,7 @@ void D_StartTitle(void) V_SetPaletteLump("PLAYPAL"); if (tutorialpostprompt) - M_StartMessage("Do you want to save the recommended controls?\n\n(Press 'Y' to confirm, \nor any key to keep \nyour current controls.)", + M_StartMessage("Do you want to \x82save the recommended \x82movement controls?\x80\n\nPress 'Y' or 'Enter' to confirm, \nor any key to keep \nyour current controls.", M_TutorialSaveControlResponse, MM_YESNO); } diff --git a/src/m_menu.c b/src/m_menu.c index 00b6d61a3..e5828c9ba 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -6139,10 +6139,10 @@ void M_TutorialSaveControlResponse(INT32 ch) if (ch == 'y' || ch == KEY_ENTER) { G_CopyControls(gamecontrol, gamecontroldefault[gcs_fps], gclist_tutorial, num_gclist_tutorial); - S_StartSound(NULL, sfx_strpst); + S_StartSound(NULL, sfx_itemup); } else - S_StartSound(NULL, sfx_wdjump); + S_StartSound(NULL, sfx_menu1); } static void M_TutorialControlResponse(INT32 ch) @@ -6151,8 +6151,13 @@ static void M_TutorialControlResponse(INT32 ch) { G_CopyControls(gamecontroldefault[gcs_custom], gamecontrol, NULL, 0); G_CopyControls(gamecontrol, gamecontroldefault[gcs_fps], gclist_tutorial, num_gclist_tutorial); + //S_StartSound(NULL, sfx_itemup); } - M_StartTutorial(INT32_MAX); + else + S_StartSound(NULL, sfx_menu1); + + if (ch != KEY_ESCAPE) + M_StartTutorial(INT32_MAX); } // Starts up the tutorial immediately (tbh I wasn't sure where else to put this) @@ -6163,7 +6168,7 @@ static void M_StartTutorial(INT32 choice) if (choice != INT32_MAX && G_GetControlScheme(gamecontrol, gclist_tutorial, num_gclist_tutorial) == gcs_custom) { - M_StartMessage("Do you want to try the \202recommended \202controls\x80?\n\nWe will set them just for this tutorial.\n\n(Press 'Y' to confirm,\nor any key to keep \nyour current controls.)\n",M_TutorialControlResponse,MM_YESNO); + M_StartMessage("Do you want to try the \202recommended \202movement controls\x80?\n\nWe will set them just for this tutorial.\n\nPress 'Y' or 'Enter' to confirm, \nor any key to keep \nyour current controls.\n",M_TutorialControlResponse,MM_YESNO); return; } else if (choice != INT32_MAX)