diff --git a/src/p_mobj.c b/src/p_mobj.c index afeb27868..26f127f32 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9153,7 +9153,7 @@ void P_SpawnPlayer(INT32 playernum) p->skincolor = skincolor_blueteam; } - if ((netgame || multiplayer) && leveltime && !p->spectator && !(maptol & TOL_NIGHTS)) + if ((netgame || multiplayer) && (gametype != GT_COOP || leveltime) && !p->spectator && !(maptol & TOL_NIGHTS)) p->powers[pw_flashing] = flashingtics-1; // Babysitting deterrent mobj = P_SpawnMobj(0, 0, 0, MT_PLAYER);