Merge branch 'next' into portal-fix

This commit is contained in:
Monster Iestyn 2016-04-05 17:18:08 +01:00
commit 53b093b197
3 changed files with 6 additions and 9 deletions

View File

@ -8901,6 +8901,7 @@ void P_SpawnMapThing(mapthing_t *mthing)
const size_t mthingi = (size_t)(mthing - mapthings);
// Why does P_FindSpecialLineFromTag not work here?!?
// Monster Iestyn: tag lists haven't been initialised yet for the map, that's why
for (line = 0; line < numlines; line++)
{
if (lines[line].special == 9 && lines[line].tag == mthing->angle)
@ -9050,10 +9051,6 @@ ML_NOCLIMB : Direction not controllable
{
if (mthing->options & MTF_OBJECTSPECIAL) // No egg trap for this boss
mobj->flags2 |= MF2_BOSSNOTRAP;
z = ss->sector->floorheight + ((mthing->options >> (ZSHIFT)) << FRACBITS);
mthing->z = (INT16)(z>>FRACBITS);
}
if (i == MT_AXIS || i == MT_AXISTRANSFER || i == MT_AXISTRANSFERLINE) // Axis Points

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@ -198,7 +198,7 @@ static void R_DrawWallSplats(void)
// draw the columns
for (dc_x = x1; dc_x <= x2; dc_x++, spryscale += rw_scalestep)
{
pindex = spryscale>>LIGHTSCALESHIFT;
pindex = FixedMul(spryscale, FixedDiv(640, vid.width))>>LIGHTSCALESHIFT;
if (pindex >= MAXLIGHTSCALE)
pindex = MAXLIGHTSCALE - 1;
dc_colormap = walllights[pindex];
@ -942,7 +942,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
else
xwalllights = scalelight[lightnum];
pindex = spryscale>>LIGHTSCALESHIFT;
pindex = FixedMul(spryscale, FixedDiv(640, vid.width))>>LIGHTSCALESHIFT;
if (pindex >= MAXLIGHTSCALE)
pindex = MAXLIGHTSCALE-1;
@ -1030,7 +1030,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
}
// calculate lighting
pindex = spryscale>>LIGHTSCALESHIFT;
pindex = FixedMul(spryscale, FixedDiv(640, vid.width))>>LIGHTSCALESHIFT;
if (pindex >= MAXLIGHTSCALE)
pindex = MAXLIGHTSCALE - 1;

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@ -1013,7 +1013,7 @@ static void R_SplitSprite(vissprite_t *sprite, mobj_t *thing)
if (!((thing->frame & (FF_FULLBRIGHT|FF_TRANSMASK) || thing->flags2 & MF2_SHADOW)
&& (!newsprite->extra_colormap || !newsprite->extra_colormap->fog)))
{
lindex = sprite->xscale>>(LIGHTSCALESHIFT);
lindex = FixedMul(sprite->xscale, FixedDiv(640, vid.width))>>(LIGHTSCALESHIFT);
if (lindex >= MAXLIGHTSCALE)
lindex = MAXLIGHTSCALE-1;
@ -1329,7 +1329,7 @@ static void R_ProjectSprite(mobj_t *thing)
else
{
// diminished light
lindex = xscale>>(LIGHTSCALESHIFT);
lindex = FixedMul(xscale, FixedDiv(640, vid.width))>>(LIGHTSCALESHIFT);
if (lindex >= MAXLIGHTSCALE)
lindex = MAXLIGHTSCALE-1;