cmake: Fixes to allow MSVC to compile

running is another story

Author:    Ronald Kinard <furyhunter600@gmail.com>
Date:      Wed Jan 28 02:09:03 2015 -0600

git-svn-id: https://code.orospakr.ca/svn/srb2/trunk@9013 6de4a73c-47e2-0310-b8c1-93d6ecd3f8cd
This commit is contained in:
Alam Ed Arias 2015-02-02 19:42:25 +00:00 committed by Ronald Kinard
parent 234300d4b6
commit 51b783e85a
2 changed files with 12 additions and 0 deletions

View File

@ -27,8 +27,19 @@ find_library(SDL2_LIBRARY
"/usr/local/lib"
)
find_library(SDL2_MAIN_LIBRARY
NAMES SDL2_main
PATHS
${SDL2_PKGCONF_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
)
# set include dir variables
set(SDL2_PROCESS_INCLUDES SDL2_INCLUDE_DIR)
set(SDL2_PROCESS_LIBS SDL2_LIBRARY)
set(SDL2_MAIN_PROCESS_INCLUDES SDL2_INCLUDE_DIR)
set(SDL2_MAIN_PROCESS_LIBS SDL2_MAIN_LIBRARY)
libfind_process(SDL2)
libfind_process(SDL2_MAIN)

View File

@ -147,6 +147,7 @@ extern FILE *logstream;
#define VERSION 202 // Game version
#define SUBVERSION 0 // more precise version number
#define VERSIONSTRING "v2.2"
#define VERSIONSTRINGW L"v2.2"
// Hey! If you change this, add 1 to the MODVERSION below!
// Otherwise we can't force updates!
#endif