From 51b640ad5a678080cc37e2b81facafd469090466 Mon Sep 17 00:00:00 2001 From: lachwright Date: Sat, 30 May 2020 18:21:39 +0800 Subject: [PATCH] Feedback so far indicates the old booster effect is preferred --- src/p_user.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 5381c7bbb..96a16284f 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -11392,11 +11392,8 @@ static void P_DoMetalJetFume(player_t *player, mobj_t *fume) P_SetThingPosition(fume); // If dashmode is high enough, spawn a trail - if (!(fume->flags2 & MF2_DONTDRAW) && player->normalspeed >= skins[player->skin].normalspeed*2) - { - mobj_t *ghost = P_SpawnGhostMobj(fume); - ghost->tics = 4; - } + if (player->normalspeed >= skins[player->skin].normalspeed*2) + P_SpawnGhostMobj(fume); } //