diff --git a/src/st_stuff.c b/src/st_stuff.c index fb099c7c4..938207cbb 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -748,7 +748,7 @@ static void ST_drawLives(void) sum += (players[i].lives); } V_DrawRightAlignedString(hudinfo[HUD_LIVESNUM].x, hudinfo[HUD_LIVESNUM].y + (v_splitflag ? -4 : 0), - V_SNAPTOLEFT|V_SNAPTOBOTTOM|V_HUDTRANS|v_splitflag, + V_SNAPTOLEFT|V_SNAPTOBOTTOM|((stplyr->lives > 0) ? V_HUDTRANS : V_HUDTRANSHALF)|v_splitflag, va("%d",(sum))); return; } @@ -2030,7 +2030,7 @@ static void ST_overlayDrawer(void) } if (i != MAXPLAYERS) - V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132)-(splitscreen ? 8 : 0), V_HUDTRANSHALF, M_GetText("You'll steal a life on respawn.")); + V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132)-(splitscreen ? 12 : 0), V_HUDTRANSHALF, M_GetText("You'll steal a life on respawn.")); } } else if (!gametype == GT_COOP) @@ -2041,7 +2041,7 @@ static void ST_overlayDrawer(void) V_DrawCenteredString(BASEVIDWIDTH/2, 164, V_HUDTRANSHALF, M_GetText("Press Jump to float and Spin to sink.")); } else - V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(144), V_HUDTRANSHALF, M_GetText("Press Jump to float and Spin to sink.")); + V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(128), V_HUDTRANSHALF, M_GetText("Press Jump to float and Spin to sink.")); } }