Attempt to restart music

This commit is contained in:
Steel Titanium 2017-11-07 16:26:45 -05:00
parent 97445f941a
commit 4f8b91c770

View file

@ -3914,16 +3914,21 @@ static void Command_Tunes_f(void)
static void Command_RestartAudio_f(void) static void Command_RestartAudio_f(void)
{ {
if (dedicated) // No point in doing anything game is a dedicated server.
return;
I_ShutdownMusic(); I_ShutdownMusic();
I_ShutdownSound(); I_ShutdownSound();
I_StartupSound(); I_StartupSound();
I_InitMusic(); I_InitMusic();
// These must be called or everthing will be muted for the user until next volume change. // These must be called or no sound and music untill manually set.
I_SetSfxVolume(cv_soundvolume.value); I_SetSfxVolume(cv_soundvolume.value);
I_SetDigMusicVolume(cv_digmusicvolume.value); I_SetDigMusicVolume(cv_digmusicvolume.value);
I_SetMIDIMusicVolume(cv_midimusicvolume.value); I_SetMIDIMusicVolume(cv_midimusicvolume.value);
if (Playing() && (!dedicated))
P_RestoreMusic(displayplayer);
} }
/** Quits a game and returns to the title screen. /** Quits a game and returns to the title screen.