Fix CoopLives_OnChange.
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@ -3745,7 +3745,7 @@ static void CoopStarposts_OnChange(void)
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{
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{
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INT32 i;
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INT32 i;
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if (!(netgame || multiplayer) || gametype != GT_COOP)
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if (!(netgame || multiplayer) || !G_GametypeUsesCoopStarposts())
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return;
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return;
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switch (cv_coopstarposts.value)
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switch (cv_coopstarposts.value)
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