Don't spawn End Level Signs without the GTR_ALLOWEXIT rule
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@ -11838,8 +11838,10 @@ You should think about modifying the deathmatch starts to take full advantage of
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if (!G_PlatformGametype() && (i == MT_SIGN || i == MT_STARPOST))
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if (!(gametyperules & GTR_ALLOWEXIT) && i == MT_SIGN)
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return; // Don't spawn exit signs or starposts in wrong game modes
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return; // Don't spawn exit signs without the necessary gametype rule
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if (!G_PlatformGametype() && i == MT_STARPOST)
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return; // Don't spawn starposts in wrong game modes
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if (modeattacking) // Record Attack special stuff
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if (modeattacking) // Record Attack special stuff
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{
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{
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