Comment correction.
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@ -8037,9 +8037,8 @@ void A_BossJetFume(mobj_t *actor)
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//
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//
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// Description: Chooses one of the two state numbers supplied randomly.
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// Description: Chooses one of the two state numbers supplied randomly.
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//
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//
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// nextstate = state number 0
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// var1 = state number 1
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// var1 = state number 1
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// var2 = state number 2 (can be ommitted for binary chance)
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// var2 = state number 2
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//
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//
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void A_RandomState(mobj_t *actor)
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void A_RandomState(mobj_t *actor)
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{
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{
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