Get map name from multiple arguments

(This means you don't need quoting.)
This commit is contained in:
James R 2019-11-12 17:42:54 -08:00
parent 5fd6561d46
commit 46fbed8b71
1 changed files with 53 additions and 4 deletions

View File

@ -1730,12 +1730,14 @@ enum
static size_t CheckOptions(
int num_options,
size_t *first_argumentp,
size_t *user_options,
const char ***option_names,
int *option_num_arguments
)
{
int arguments_used;
int arguments_used;
size_t first_argument;
int i;
const char **pp;
@ -1743,6 +1745,7 @@ static size_t CheckOptions(
size_t n;
arguments_used = 0;
first_argument = COM_Argc();
for (i = 0; i < num_options; ++i)
{
@ -1754,14 +1757,53 @@ static size_t CheckOptions(
{
user_options[i] = n;
arguments_used += 1 + option_num_arguments[i];
if (n < first_argument)
first_argument = n;
}
}
while (( name = *++pp )) ;
}
(*first_argumentp) = first_argument;
return arguments_used;
}
static char *
ConcatCommandArgv (int start, int end)
{
char *final;
size_t size;
int i;
char *p;
size = 0;
for (i = start; i < end; ++i)
{
/*
one space after each argument, but terminating
character on final argument
*/
size += strlen(COM_Argv(i)) + 1;
}
final = ZZ_Alloc(size);
p = final;
--end;/* handle the final argument separately */
for (i = start; i < end; ++i)
{
p += sprintf(p, "%s ", COM_Argv(i));
}
/* at this point "end" is actually the last argument's position */
strcpy(p, COM_Argv(end));
return final;
}
//
// Warp to map code.
// Called either from map <mapname> console command, or idclev cheat.
@ -1802,6 +1844,7 @@ static void Command_Map_f(void)
};
size_t acceptableargc;/* (this includes the command name itself!) */
size_t first_argument;
size_t user_options [NUM_MAP_COMMAND_OPTIONS] = {0};
@ -1813,7 +1856,7 @@ static void Command_Map_f(void)
INT32 newmapnum;
const char *mapname;
char * mapname;
size_t mapnamelen;
char *realmapname = NULL;
@ -1830,6 +1873,7 @@ static void Command_Map_f(void)
/* map name + options */
acceptableargc = 2 + CheckOptions(NUM_MAP_COMMAND_OPTIONS,
&first_argument,
user_options, option_names, option_num_arguments);
newresetplayers = !user_options[MAP_COMMAND_NORESETPLAYERS_OPTION];
@ -1857,7 +1901,7 @@ static void Command_Map_f(void)
return;
}
if (COM_Argc() != acceptableargc)
if (COM_Argc() < acceptableargc)
{
/* I'm going over the fucking lines and I DON'T CAREEEEE */
CONS_Printf("map <name / [MAP]code / number> [-gametype <type>] [-force]:\n");
@ -1869,7 +1913,7 @@ static void Command_Map_f(void)
return;
}
mapname = COM_Argv(1);
mapname = ConcatCommandArgv(1, first_argument);
mapnamelen = strlen(mapname);
if (mapnamelen == 2)/* maybe two digit code */
@ -1882,6 +1926,7 @@ static void Command_Map_f(void)
if (( newmapnum = M_MapNumber(mapname[3], mapname[4]) ) == 0)
{
CONS_Alert(CONS_ERROR, M_GetText("Invalid map code '%s'.\n"), mapname);
Z_Free(mapname);
return;
}
usemapcode = true;
@ -1896,6 +1941,7 @@ static void Command_Map_f(void)
if (newmapnum < 1 || newmapnum > NUMMAPS)
{
CONS_Alert(CONS_ERROR, M_GetText("Invalid map number %d.\n"), newmapnum);
Z_Free(mapname);
return;
}
usemapcode = true;
@ -1909,6 +1955,7 @@ static void Command_Map_f(void)
if (newmapnum == 0 || !mapheaderinfo[newmapnum-1])
{
CONS_Alert(CONS_ERROR, M_GetText("Could not find any map described as '%s'.\n"), mapname);
Z_Free(mapname);
return;
}
@ -1953,6 +2000,7 @@ static void Command_Map_f(void)
CONS_Alert(CONS_WARNING, M_GetText("%s (%s) doesn't support %s mode!\n(Use -force to override)\n"), realmapname, G_BuildMapName(newmapnum),
(multiplayer ? gametype_cons_t[newgametype].strvalue : "Single Player"));
Z_Free(realmapname);
Z_Free(mapname);
return;
}
else
@ -1972,6 +2020,7 @@ static void Command_Map_f(void)
{
CONS_Alert(CONS_NOTICE, M_GetText("You need to unlock this level before you can warp to it!\n"));
Z_Free(realmapname);
Z_Free(mapname);
return;
}