From dd1ca69f54b3816f8042f81be0ee7ac44091594c Mon Sep 17 00:00:00 2001 From: James R Date: Thu, 26 Dec 2019 14:59:31 -0800 Subject: [PATCH] P_PlayerHitsPlayer is too big for inline, and these other functions are getting there --- src/p_inter.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/p_inter.c b/src/p_inter.c index 70fb01fd0..1acbad085 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -2962,7 +2962,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget Graue 12-22-2003 */ } -static inline void P_NiGHTSDamage(mobj_t *target, mobj_t *source) +static void P_NiGHTSDamage(mobj_t *target, mobj_t *source) { player_t *player = target->player; tic_t oldnightstime = player->nightstime; @@ -3028,7 +3028,7 @@ static inline void P_NiGHTSDamage(mobj_t *target, mobj_t *source) } } -static inline boolean P_TagDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype) +static boolean P_TagDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype) { player_t *player = target->player; (void)damage; //unused parm @@ -3132,7 +3132,7 @@ static inline boolean P_TagDamage(mobj_t *target, mobj_t *inflictor, mobj_t *sou return true; } -static inline boolean P_PlayerHitsPlayer(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype) +static boolean P_PlayerHitsPlayer(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype) { player_t *player = target->player;