From 457714e48081f7add4945ae30551190cf1184d8f Mon Sep 17 00:00:00 2001 From: GoldenTails Date: Sat, 6 Jun 2020 04:46:22 -0500 Subject: [PATCH] Remove 2 characters of whitespace This is what I get for using find+replace I guess lol --- src/d_ticcmd.h | 2 +- src/st_stuff.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/d_ticcmd.h b/src/d_ticcmd.h index 74a92a823..c0e520a82 100644 --- a/src/d_ticcmd.h +++ b/src/d_ticcmd.h @@ -31,7 +31,7 @@ typedef enum BT_WEAPONPREV = 1<<5, BT_ATTACK = 1<<6, // shoot rings - BT_SPIN = 1<<7, // spin + BT_SPIN = 1<<7, // spin BT_CAMLEFT = 1<<8, // turn camera left BT_CAMRIGHT = 1<<9, // turn camera right BT_TOSSFLAG = 1<<10, diff --git a/src/st_stuff.c b/src/st_stuff.c index 947d2311f..13a89bd26 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -1126,7 +1126,7 @@ static void ST_drawInput(void) V_DrawCharacter(x+16+1+(xoffs), y+1+(yoffs)-offs, hudinfo[HUD_LIVES].f|symb, false) drawbutt( 4,-3, BT_JUMP, 'J'); - drawbutt(15,-3, BT_SPIN, 'S'); + drawbutt(15,-3, BT_SPIN, 'S'); V_DrawFill(x+16+4, y+8, 21, 10, hudinfo[HUD_LIVES].f|20); // sundial backing if (stplyr->mo)