diff --git a/src/d_main.c b/src/d_main.c index 1045d4d99..ace1b5ed4 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -998,7 +998,7 @@ static void IdentifyVersion(void) #define MUSICTEST(str) \ {\ const char *musicpath = va(pandf,srb2waddir,str);\ - int ms = W_VerifyNMUSlumps(musicpath); \ + int ms = W_VerifyNMUSlumps(musicpath, false); \ if (ms == 1) \ D_AddFile(startupwadfiles, musicpath); \ else if (ms == 0) \ @@ -1187,11 +1187,7 @@ void D_SRB2Main(void) const char *s = M_GetNextParm(); if (s) // Check for NULL? - { - if (!W_VerifyNMUSlumps(s)) - G_SetGameModified(true); D_AddFile(startuppwads, s); - } } } } diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 31c10f58a..49a465ce7 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -3294,7 +3294,13 @@ static void Command_Addfile(void) if (!isprint(fn[i]) || fn[i] == ';') return; - musiconly = W_VerifyNMUSlumps(fn); + musiconly = W_VerifyNMUSlumps(fn, false); + + if (musiconly == -1) + { + addedfiles[numfilesadded++] = fn; + continue; + } if (!musiconly) { diff --git a/src/w_wad.c b/src/w_wad.c index 19432e937..2429eaf92 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -66,6 +66,7 @@ #include "p_setup.h" // P_ScanThings #endif #include "m_misc.h" // M_MapNumber +#include "g_game.h" // G_SetGameModified #ifdef HWRENDER #include "hardware/hw_main.h" @@ -683,9 +684,9 @@ static UINT16 W_InitFileError (const char *filename, boolean exitworthy) if (exitworthy) { #ifdef _DEBUG - CONS_Error("A WAD file was not found or not valid.\nCheck the log to see which ones.\n"); + CONS_Error(va("%s was not found or not valid.\nCheck the log for more details.\n", filename)); #else - I_Error("A WAD file was not found or not valid.\nCheck the log to see which ones.\n"); + I_Error("%s was not found or not valid.\nCheck the log for more details.\n", filename); #endif } else @@ -746,12 +747,12 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup) if ((handle = W_OpenWadFile(&filename, true)) == NULL) return W_InitFileError(filename, startup); - important = W_VerifyNMUSlumps(filename); + important = W_VerifyNMUSlumps(filename, startup); if (important == -1) { fclose(handle); - return W_InitFileError(filename, startup); + return INT16_MAX; } // Check if wad files will overflow fileneededbuffer. Only the filename part @@ -819,6 +820,9 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup) return W_InitFileError(filename, startup); } + if (important && !mainfile) + G_SetGameModified(true); + // // link wad file to search files // @@ -2088,12 +2092,13 @@ static int W_VerifyFile(const char *filename, lumpchecklist_t *checklist, * be sent. * * \param filename Filename of the wad to check. + * \param exit_on_error Whether to exit upon file error. * \return 1 if file contains only music/sound lumps, 0 if it contains other * stuff (maps, sprites, dehacked lumps, and so on). -1 if there no * file exists with that filename * \author Alam Arias */ -int W_VerifyNMUSlumps(const char *filename) +int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error) { // MIDI, MOD/S3M/IT/XM/OGG/MP3/WAV, WAVE SFX // ENDOOM text and palette lumps @@ -2167,7 +2172,13 @@ int W_VerifyNMUSlumps(const char *filename) {NULL, 0}, }; - return W_VerifyFile(filename, NMUSlist, false); + + int status = W_VerifyFile(filename, NMUSlist, false); + + if (status == -1) + W_InitFileError(filename, exit_on_error); + + return status; } /** \brief Generates a virtual resource used for level data loading. diff --git a/src/w_wad.h b/src/w_wad.h index 1e86eea5a..d0a86bcb4 100644 --- a/src/w_wad.h +++ b/src/w_wad.h @@ -206,6 +206,6 @@ void W_UnlockCachedPatch(void *patch); void W_VerifyFileMD5(UINT16 wadfilenum, const char *matchmd5); -int W_VerifyNMUSlumps(const char *filename); +int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error); #endif // __W_WAD__