diff --git a/src/screen.c b/src/screen.c index 1a08caacf..a1f6b7f55 100644 --- a/src/screen.c +++ b/src/screen.c @@ -433,7 +433,7 @@ void SCR_DisplayLocalPing(void) UINT32 ping = playerpingtable[consoleplayer]; // consoleplayer's ping is everyone's ping in a splitnetgame :P if (cv_showping.value == 1 || (cv_showping.value == 2 && servermaxping && ping > servermaxping)) // only show 2 (warning) if our ping is at a bad level { - INT32 dispy = cv_ticrate.value ? 181 : 190; + INT32 dispy = cv_ticrate.value ? 180 : 189; HU_drawPing(307, dispy, ping, true, V_SNAPTORIGHT | V_SNAPTOBOTTOM); } }