Merge branch '1upsound' into 'master'

Play the 1-up sound when 1upsound is set to sound

See merge request STJr/SRB2!926
This commit is contained in:
Lachlan Wright 2020-05-10 13:28:09 -04:00
commit 4437c27bcf

View file

@ -1492,17 +1492,10 @@ void P_PlayLivesJingle(player_t *player)
if (player && !P_IsLocalPlayer(player)) if (player && !P_IsLocalPlayer(player))
return; return;
if (use1upSound) if (use1upSound || cv_1upsound.value)
S_StartSound(NULL, sfx_oneup); S_StartSound(NULL, sfx_oneup);
else if (mariomode) else if (mariomode)
S_StartSound(NULL, sfx_marioa); S_StartSound(NULL, sfx_marioa);
else if (cv_1upsound.value)
{
if (S_sfx[sfx_oneup].lumpnum != LUMPERROR)
S_StartSound(NULL, sfx_oneup);
else
S_StartSound(NULL, sfx_chchng);/* at least play something! */
}
else else
{ {
P_PlayJingle(player, JT_1UP); P_PlayJingle(player, JT_1UP);