Nightserize: Reset player another/flyangle on new mare

This commit is contained in:
mazmazz 2018-03-26 01:40:15 -04:00
parent 01f1e7fc33
commit 4281c9ca10

View file

@ -758,6 +758,8 @@ void P_NightserizePlayer(player_t *player, INT32 nighttime)
player->marebegunat = leveltime;
player->rings = 0;
player->flyangle = 0;
player->anotherflyangle = 0;
}
else
{