For consistency purposes, added trailing ellipses to level selection prompts I added.

This commit is contained in:
toasterbabe 2017-02-02 16:02:07 +00:00
parent 590ffae391
commit 42518a1759

View file

@ -738,7 +738,7 @@ static menuitem_t SP_TimeAttackLevelSelectMenu[] =
// Single Player Time Attack
static menuitem_t SP_TimeAttackMenu[] =
{
{IT_STRING|IT_CALL, NULL, "Back to Level Select", &M_GoBack, 52},
{IT_STRING|IT_CALL, NULL, "Back to Level Select...", &M_GoBack, 52},
{IT_STRING|IT_CVAR, NULL, "Character", &cv_chooseskin, 62},
{IT_DISABLED, NULL, "Guest Option...", &SP_GuestReplayDef, 100},
@ -836,7 +836,7 @@ static menuitem_t SP_NightsAttackLevelSelectMenu[] =
// Single Player Nights Attack
static menuitem_t SP_NightsAttackMenu[] =
{
{IT_STRING|IT_CALL, NULL, "Back to Level Select", &M_GoBack, 52},
{IT_STRING|IT_CALL, NULL, "Back to Level Select...", &M_GoBack, 52},
{IT_STRING|IT_CVAR, NULL, "Show Records For", &cv_dummymares, 62},
{IT_DISABLED, NULL, "Guest Option...", &SP_NightsGuestReplayDef, 100},
@ -932,7 +932,7 @@ static menuitem_t MP_ServerMenu[] =
{IT_STRING|IT_CVAR, NULL, "Max Players", &cv_maxplayers, 46},
{IT_STRING|IT_CVAR, NULL, "Allow WAD Downloading", &cv_downloading, 56},
#endif
{IT_STRING|IT_CALL, NULL, "Select Gametype/Level", M_GameTypeChange, 100},
{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
};
@ -954,7 +954,7 @@ enum
// Separated splitscreen and normal servers.
static menuitem_t MP_SplitServerMenu[] =
{
{IT_STRING|IT_CALL, NULL, "Select Gametype/Level", M_GameTypeChange, 100},
{IT_STRING|IT_CALL, NULL, "Select Gametype/Level...", M_GameTypeChange, 100},
{IT_STRING|IT_CALL, NULL, "More Options...", M_ServerOptions, 130},
{IT_WHITESTRING|IT_CALL, NULL, "Start", M_StartServer, 140},
};