Merge branch 'flats-fixes-13102019' into 'master'

Transparent flat fixes (Resolves #249)

Closes #249

See merge request STJr/SRB2Internal!384
This commit is contained in:
MascaraSnake 2019-10-20 06:42:17 -04:00
commit 41dd9c4f0a
3 changed files with 242 additions and 174 deletions

View File

@ -483,7 +483,7 @@ static UINT8 *R_GenerateTexture(size_t texnum)
wadnum = patch->wad;
lumpnum = patch->lump;
lumplength = W_LumpLengthPwad(wadnum, lumpnum);
realpatch = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
realpatch = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE); // can't use W_CachePatchNumPwad because OpenGL
#ifndef NO_PNG_LUMPS
if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
@ -557,7 +557,7 @@ static UINT8 *R_GenerateTexture(size_t texnum)
texturememory += blocksize;
block = Z_Malloc(blocksize+1, PU_STATIC, &texturecache[texnum]);
memset(block, 0xFF, blocksize+1); // Transparency hack
memset(block, TRANSPARENTPIXEL, blocksize+1); // Transparency hack
// columns lookup table
colofs = (UINT32 *)(void *)block;
@ -2520,7 +2520,11 @@ void R_PrecacheLevel(void)
"spritememory: %s k\n", sizeu1(flatmemory>>10), sizeu2(texturememory>>10), sizeu3(spritememory>>10));
}
// https://github.com/coelckers/prboom-plus/blob/master/prboom2/src/r_patch.c#L350
//
// R_CheckIfPatch
//
// Returns true if the lump is a valid patch.
//
boolean R_CheckIfPatch(lumpnum_t lump)
{
size_t size;
@ -2565,6 +2569,71 @@ boolean R_CheckIfPatch(lumpnum_t lump)
return result;
}
//
// R_TextureToFlat
//
// Convert a texture to a flat.
//
void R_TextureToFlat(size_t tex, UINT8 *flat)
{
texture_t *texture = textures[tex];
fixed_t col, ofs;
column_t *column;
UINT8 *desttop, *dest, *deststop;
UINT8 *source;
// yea
R_CheckTextureCache(tex);
desttop = flat;
deststop = desttop + (texture->width * texture->height);
for (col = 0; col < texture->width; col++, desttop++)
{
// no post_t info
if (!texture->holes)
{
column = (column_t *)(R_GetColumn(tex, col));
source = (UINT8 *)(column);
dest = desttop;
for (ofs = 0; dest < deststop && ofs < texture->height; ofs++)
{
if (source[ofs] != TRANSPARENTPIXEL)
*dest = source[ofs];
dest += texture->width;
}
}
else
{
INT32 topdelta, prevdelta = -1;
column = (column_t *)((UINT8 *)R_GetColumn(tex, col) - 3);
while (column->topdelta != 0xff)
{
topdelta = column->topdelta;
if (topdelta <= prevdelta)
topdelta += prevdelta;
prevdelta = topdelta;
dest = desttop + (topdelta * texture->width);
source = (UINT8 *)column + 3;
for (ofs = 0; dest < deststop && ofs < column->length; ofs++)
{
if (source[ofs] != TRANSPARENTPIXEL)
*dest = source[ofs];
dest += texture->width;
}
column = (column_t *)((UINT8 *)column + column->length + 4);
}
}
}
}
//
// R_PatchToFlat
//
// Convert a patch to a flat.
//
void R_PatchToFlat(patch_t *patch, UINT8 *flat)
{
fixed_t col, ofs;
@ -2599,7 +2668,124 @@ void R_PatchToFlat(patch_t *patch, UINT8 *flat)
}
}
//
// R_FlatToPatch
//
// Convert a flat to a patch.
//
static unsigned char imgbuf[1<<26];
patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize, boolean transparency)
{
UINT32 x, y;
UINT8 *img;
UINT8 *imgptr = imgbuf;
UINT8 *colpointers, *startofspan;
size_t size = 0;
// Write image size and offset
WRITEINT16(imgptr, width);
WRITEINT16(imgptr, height);
WRITEINT16(imgptr, leftoffset);
WRITEINT16(imgptr, topoffset);
// Leave placeholder to column pointers
colpointers = imgptr;
imgptr += width*4;
// Write columns
for (x = 0; x < width; x++)
{
int lastStartY = 0;
int spanSize = 0;
startofspan = NULL;
// Write column pointer
WRITEINT32(colpointers, imgptr - imgbuf);
// Write pixels
for (y = 0; y < height; y++)
{
UINT8 paletteIndex = raw[((y * width) + x)];
boolean opaque = transparency ? (paletteIndex != TRANSPARENTPIXEL) : true;
// End span if we have a transparent pixel
if (!opaque)
{
if (startofspan)
WRITEUINT8(imgptr, 0);
startofspan = NULL;
continue;
}
// Start new column if we need to
if (!startofspan || spanSize == 255)
{
int writeY = y;
// If we reached the span size limit, finish the previous span
if (startofspan)
WRITEUINT8(imgptr, 0);
if (y > 254)
{
// Make sure we're aligned to 254
if (lastStartY < 254)
{
WRITEUINT8(imgptr, 254);
WRITEUINT8(imgptr, 0);
imgptr += 2;
lastStartY = 254;
}
// Write stopgap empty spans if needed
writeY = y - lastStartY;
while (writeY > 254)
{
WRITEUINT8(imgptr, 254);
WRITEUINT8(imgptr, 0);
imgptr += 2;
writeY -= 254;
}
}
startofspan = imgptr;
WRITEUINT8(imgptr, writeY);
imgptr += 2;
spanSize = 0;
lastStartY = y;
}
// Write the pixel
WRITEUINT8(imgptr, paletteIndex);
spanSize++;
startofspan[1] = spanSize;
}
if (startofspan)
WRITEUINT8(imgptr, 0);
WRITEUINT8(imgptr, 0xFF);
}
size = imgptr-imgbuf;
img = Z_Malloc(size, PU_STATIC, NULL);
memcpy(img, imgbuf, size);
Z_Free(raw);
if (destsize != NULL)
*destsize = size;
return (patch_t *)img;
}
#ifndef NO_PNG_LUMPS
//
// R_IsLumpPNG
//
// Returns true if the lump is a valid PNG.
//
boolean R_IsLumpPNG(const UINT8 *d, size_t s)
{
if (s < 67) // http://garethrees.org/2007/11/14/pngcrush/
@ -2812,125 +2998,31 @@ static UINT8 *PNG_RawConvert(const UINT8 *png, UINT16 *w, UINT16 *h, INT16 *topo
return flat;
}
//
// R_PNGToFlat
//
// Convert a PNG to a flat.
UINT8 *R_PNGToFlat(levelflat_t *levelflat, UINT8 *png, size_t size)
//
UINT8 *R_PNGToFlat(UINT16 *width, UINT16 *height, UINT8 *png, size_t size)
{
return PNG_RawConvert(png, &levelflat->width, &levelflat->height, NULL, NULL, size);
return PNG_RawConvert(png, width, height, NULL, NULL, size);
}
//
// R_PNGToPatch
//
// Convert a PNG to a patch.
static unsigned char imgbuf[1<<26];
//
patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize, boolean transparency)
{
UINT16 width, height;
INT16 topoffset = 0, leftoffset = 0;
UINT8 *raw = PNG_RawConvert(png, &width, &height, &topoffset, &leftoffset, size);
UINT32 x, y;
UINT8 *img;
UINT8 *imgptr = imgbuf;
UINT8 *colpointers, *startofspan;
if (!raw)
I_Error("R_PNGToPatch: conversion failed");
// Write image size and offset
WRITEINT16(imgptr, width);
WRITEINT16(imgptr, height);
WRITEINT16(imgptr, leftoffset);
WRITEINT16(imgptr, topoffset);
// Leave placeholder to column pointers
colpointers = imgptr;
imgptr += width*4;
// Write columns
for (x = 0; x < width; x++)
{
int lastStartY = 0;
int spanSize = 0;
startofspan = NULL;
//printf("%d ", x);
// Write column pointer (@TODO may be wrong)
WRITEINT32(colpointers, imgptr - imgbuf);
// Write pixels
for (y = 0; y < height; y++)
{
UINT8 paletteIndex = raw[((y * width) + x)];
boolean opaque = transparency ? (paletteIndex != TRANSPARENTPIXEL) : true;
// End span if we have a transparent pixel
if (!opaque)
{
if (startofspan)
WRITEUINT8(imgptr, 0);
startofspan = NULL;
continue;
}
// Start new column if we need to
if (!startofspan || spanSize == 255)
{
int writeY = y;
// If we reached the span size limit, finish the previous span
if (startofspan)
WRITEUINT8(imgptr, 0);
if (y > 254)
{
// Make sure we're aligned to 254
if (lastStartY < 254)
{
WRITEUINT8(imgptr, 254);
WRITEUINT8(imgptr, 0);
imgptr += 2;
lastStartY = 254;
}
// Write stopgap empty spans if needed
writeY = y - lastStartY;
while (writeY > 254)
{
WRITEUINT8(imgptr, 254);
WRITEUINT8(imgptr, 0);
imgptr += 2;
writeY -= 254;
}
}
startofspan = imgptr;
WRITEUINT8(imgptr, writeY);///@TODO calculate starting y pos
imgptr += 2;
spanSize = 0;
lastStartY = y;
}
// Write the pixel
WRITEUINT8(imgptr, paletteIndex);
spanSize++;
startofspan[1] = spanSize;
}
if (startofspan)
WRITEUINT8(imgptr, 0);
WRITEUINT8(imgptr, 0xFF);
}
size = imgptr-imgbuf;
img = Z_Malloc(size, PU_STATIC, NULL);
memcpy(img, imgbuf, size);
Z_Free(raw);
if (destsize != NULL)
*destsize = size;
return (patch_t *)img;
return R_FlatToPatch(raw, width, height, leftoffset, topoffset, destsize, transparency);
}
boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size)
@ -3001,53 +3093,3 @@ boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size)
}
#endif
#endif
void R_TextureToFlat(size_t tex, UINT8 *flat)
{
texture_t *texture = textures[tex];
fixed_t col, ofs;
column_t *column;
UINT8 *desttop, *dest, *deststop;
UINT8 *source;
desttop = flat;
deststop = desttop + (texture->width * texture->height);
for (col = 0; col < texture->width; col++, desttop++)
{
column = (column_t *)R_GetColumn(tex, col);
if (!texture->holes)
{
dest = desttop;
source = (UINT8 *)(column);
for (ofs = 0; dest < deststop && ofs < texture->height; ofs++)
{
if (source[ofs] != TRANSPARENTPIXEL)
*dest = source[ofs];
dest += texture->width;
}
}
else
{
INT32 topdelta, prevdelta = -1;
while (column->topdelta != 0xff)
{
topdelta = column->topdelta;
if (topdelta <= prevdelta)
topdelta += prevdelta;
prevdelta = topdelta;
dest = desttop + (topdelta * texture->width);
source = (UINT8 *)(column) + 3;
for (ofs = 0; dest < deststop && ofs < column->length; ofs++)
{
if (source[ofs] != TRANSPARENTPIXEL)
*dest = source[ofs];
dest += texture->width;
}
column = (column_t *)((UINT8 *)column + column->length + 4);
}
}
}
}

View File

@ -159,15 +159,14 @@ const char *R_NameForColormap(extracolormap_t *extra_colormap);
#define R_PutRgbaRGBA(r, g, b, a) (R_PutRgbaRGB(r, g, b) + R_PutRgbaA(a))
boolean R_CheckIfPatch(lumpnum_t lump);
UINT8 NearestColor(UINT8 r, UINT8 g, UINT8 b);
void R_PatchToFlat(patch_t *patch, UINT8 *flat);
void R_TextureToFlat(size_t tex, UINT8 *flat);
void R_PatchToFlat(patch_t *patch, UINT8 *flat);
patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize, boolean transparency);
#ifndef NO_PNG_LUMPS
boolean R_IsLumpPNG(const UINT8 *d, size_t s);
UINT8 *R_PNGToFlat(levelflat_t *levelflat, UINT8 *png, size_t size);
UINT8 *R_PNGToFlat(UINT16 *width, UINT16 *height, UINT8 *png, size_t size);
patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize, boolean transparency);
boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size);
#endif

View File

@ -650,6 +650,11 @@ static void R_DrawSkyPlane(visplane_t *pl)
}
}
//
// R_CheckPowersOfTwo
//
// Self-explanatory?
//
boolean R_CheckPowersOfTwo(void)
{
boolean wpow2 = (!(ds_flatwidth & (ds_flatwidth - 1)));
@ -667,6 +672,11 @@ boolean R_CheckPowersOfTwo(void)
return ds_powersoftwo;
}
//
// R_CheckFlatLength
//
// Determine the flat's dimensions from the lump length.
//
void R_CheckFlatLength(size_t size)
{
switch (size)
@ -723,7 +733,24 @@ void R_CheckFlatLength(size_t size)
}
}
static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boolean ispng)
//
// R_GenerateFlat
//
// Generate a flat from specified width and height.
//
static UINT8 *R_GenerateFlat(UINT16 width, UINT16 height)
{
UINT8 *flat = Z_Malloc(width * height, PU_LEVEL, NULL);
memset(flat, TRANSPARENTPIXEL, width * height);
return flat;
}
//
// R_GetTextureFlat
//
// Convert a texture or patch to a flat.
//
static UINT8 *R_GetTextureFlat(levelflat_t *levelflat, boolean leveltexture, boolean ispng)
{
UINT8 *flat;
textureflat_t *texflat = &texflats[levelflat->texturenum];
@ -747,14 +774,14 @@ static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boole
// If the texture changed, or the patch doesn't exist, convert either of them to a flat.
if (levelflat->flatpatch == NULL || texturechanged)
{
// Level texture
if (leveltexture)
{
texture_t *texture = textures[levelflat->texturenum];
texflat->width = ds_flatwidth = texture->width;
texflat->height = ds_flatheight = texture->height;
texflat->flat = Z_Malloc(ds_flatwidth * ds_flatheight, PU_LEVEL, NULL);
memset(texflat->flat, TRANSPARENTPIXEL, ds_flatwidth * ds_flatheight);
texflat->flat = R_GenerateFlat(ds_flatwidth, ds_flatheight);
R_TextureToFlat(levelflat->texturenum, texflat->flat);
flat = texflat->flat;
@ -762,13 +789,14 @@ static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boole
levelflat->width = ds_flatwidth;
levelflat->height = ds_flatheight;
}
// Patch (never happens yet)
else
{
patch = (patch_t *)ds_source;
#ifndef NO_PNG_LUMPS
if (ispng)
{
levelflat->flatpatch = R_PNGToFlat(levelflat, ds_source, W_LumpLength(levelflat->lumpnum));
levelflat->flatpatch = R_PNGToFlat(&levelflat->width, &levelflat->height, ds_source, W_LumpLength(levelflat->lumpnum));
levelflat->topoffset = levelflat->leftoffset = 0;
ds_flatwidth = levelflat->width;
ds_flatheight = levelflat->height;
@ -782,8 +810,7 @@ static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boole
levelflat->topoffset = patch->topoffset * FRACUNIT;
levelflat->leftoffset = patch->leftoffset * FRACUNIT;
levelflat->flatpatch = Z_Malloc(ds_flatwidth * ds_flatheight, PU_LEVEL, NULL);
memset(levelflat->flatpatch, TRANSPARENTPIXEL, ds_flatwidth * ds_flatheight);
levelflat->flatpatch = R_GenerateFlat(ds_flatwidth, ds_flatheight);
R_PatchToFlat(patch, levelflat->flatpatch);
}
flat = levelflat->flatpatch;
@ -794,11 +821,11 @@ static UINT8 *R_GetPatchFlat(levelflat_t *levelflat, boolean leveltexture, boole
flat = levelflat->flatpatch;
ds_flatwidth = levelflat->width;
ds_flatheight = levelflat->height;
xoffs += levelflat->leftoffset;
yoffs += levelflat->topoffset;
}
xoffs += levelflat->leftoffset;
yoffs += levelflat->topoffset;
levelflat->lasttexturenum = levelflat->texturenum;
return flat;
}
@ -963,15 +990,15 @@ void R_DrawSinglePlane(visplane_t *pl)
// Check if the flat is actually a wall texture.
if (levelflat->texturenum != 0 && levelflat->texturenum != -1)
flat = R_GetPatchFlat(levelflat, true, false);
flat = R_GetTextureFlat(levelflat, true, false);
#ifndef NO_PNG_LUMPS
// Maybe it's a PNG?!
else if (R_IsLumpPNG(ds_source, size))
flat = R_GetPatchFlat(levelflat, false, true);
flat = R_GetTextureFlat(levelflat, false, true);
#endif
// Maybe it's just a patch, then?
else if (R_CheckIfPatch(levelflat->lumpnum))
flat = R_GetPatchFlat(levelflat, false, false);
flat = R_GetTextureFlat(levelflat, false, false);
// It's a raw flat.
else
{