Adjusted platform-creating velocity of goo water.

Now it will only bounce ONCE when you jump on it, and Knuckles
just barely gets enough velocity out of his jump for even that.
This will leave players vulnerable and annoyed for a lot less
time while they wait to finish bouncing.
This commit is contained in:
JTE 2015-04-04 18:38:20 -04:00
parent 83461f49c5
commit 4016d15f7b
1 changed files with 2 additions and 2 deletions

View File

@ -121,7 +121,7 @@ void P_DoSpring(mobj_t *spring, mobj_t *object)
/*Someone want to make these work like bumpers?*/
return;
}
object->eflags |= MFE_SPRUNG; // apply this flag asap!
spring->flags &= ~(MF_SOLID|MF_SPECIAL); // De-solidify
@ -1223,7 +1223,7 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
{
// If you're inside goowater and slowing down
fixed_t sinklevel = FixedMul(thing->info->height/6, thing->scale);
fixed_t minspeed = FixedMul(thing->info->height/12, thing->scale);
fixed_t minspeed = FixedMul(thing->info->height/9, thing->scale);
if (thing->z < *rover->topheight && *rover->bottomheight < thingtop
&& abs(thing->momz) < minspeed)
{