Fix jet fume crash when dashmode is above DASHMODE_MAX

I would like to use higher dashmode values for extra leniency, the jet fume kicks and screams when this happens.
This commit is contained in:
Sally Coolatta 2021-04-05 16:59:02 -04:00
parent 5f4e21ed3a
commit 3dd04b90c6
1 changed files with 1 additions and 1 deletions

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@ -11310,7 +11310,7 @@ static void P_DoMetalJetFume(player_t *player, mobj_t *fume)
angle_t angle = player->drawangle;
fixed_t dist;
panim_t panim = player->panim;
tic_t dashmode = player->dashmode;
tic_t dashmode = min(player->dashmode, DASHMODE_MAX);
boolean underwater = mo->eflags & MFE_UNDERWATER;
statenum_t stat = fume->state-states;