whitespace cleanup

This commit is contained in:
Alam Ed Arias 2016-01-21 13:52:45 -05:00
parent 6189d1a2ca
commit 3bfc402241
7 changed files with 2 additions and 9 deletions

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@ -1472,4 +1472,3 @@ void CON_Drawer(void)
else if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE || gamestate == GS_CREDITS) else if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE || gamestate == GS_CREDITS)
CON_DrawHudlines(); CON_DrawHudlines();
} }

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@ -8824,4 +8824,3 @@ void LUA_SetActionByName(void *state, const char *actiontocompare)
} }
#endif // HAVE_BLUA #endif // HAVE_BLUA

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@ -506,4 +506,3 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
//#define REDSANALOG //#define REDSANALOG
#endif // __DOOMDEF__ #endif // __DOOMDEF__

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@ -229,4 +229,3 @@ enum hwdfiltermode
#endif //_HWR_DEFS_ #endif //_HWR_DEFS_

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@ -7409,4 +7409,3 @@ static void M_HandleFogColor(INT32 choice)
} }
} }
#endif #endif

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@ -347,7 +347,7 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
dest_colormap[starttranscolor + i] = (UINT8)(skinbasecolors[color - 1] + i - 3); dest_colormap[starttranscolor + i] = (UINT8)(skinbasecolors[color - 1] + i - 3);
} }
break; break;
case SKINCOLOR_PEACH: case SKINCOLOR_PEACH:
// 11 colors // 11 colors
for (i = 0; i < SKIN_RAMP_LENGTH; i++) for (i = 0; i < SKIN_RAMP_LENGTH; i++)
@ -362,7 +362,7 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
dest_colormap[starttranscolor + i] = (UINT8)(skinbasecolors[color - 1] + i - 7); // Darkest dest_colormap[starttranscolor + i] = (UINT8)(skinbasecolors[color - 1] + i - 7); // Darkest
} }
break; break;
case SKINCOLOR_RED: case SKINCOLOR_RED:
// 16 colors // 16 colors
for (i = 0; i < SKIN_RAMP_LENGTH; i++) for (i = 0; i < SKIN_RAMP_LENGTH; i++)
@ -957,4 +957,3 @@ void R_DrawViewBorder(void)
// ========================================================================== // ==========================================================================
#include "r_draw16.c" #include "r_draw16.c"

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@ -1388,4 +1388,3 @@ void R_DrawColumnShadowed_8(void)
if (dc_yl <= realyh) if (dc_yl <= realyh)
walldrawerfunc(); // R_DrawWallColumn_8 for the appropriate architecture walldrawerfunc(); // R_DrawWallColumn_8 for the appropriate architecture
} }