diff --git a/src/p_map.c b/src/p_map.c index c24dd6791..8353a1384 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -391,8 +391,8 @@ springstate: P_SetMobjState(spring, spring->info->raisestate); if (object->player && spring->reactiontime && !(spring->info->flags & MF_ENEMY)) { - mobj_t *scoremobj = P_SpawnMobj(spring->x, spring->y, spring->z + (spring->height/2), MT_SCORE); - P_SetMobjState(scoremobj, mobjinfo[MT_SCORE].spawnstate+11); + if (object->player->powers[pw_carry] != CR_NIGHTSMODE) // don't make graphic in NiGHTS + P_SetMobjState(P_SpawnMobj(spring->x, spring->y, spring->z + (spring->height/2), MT_SCORE), mobjinfo[MT_SCORE].spawnstate+11); P_AddPlayerScore(object->player, 10); spring->reactiontime--; }