Merge branch 'expanded-nmuslist' into 'next'

Expand NMUSList to include HUD changes

See merge request STJr/SRB2!388
This commit is contained in:
Digiku 2019-01-01 15:06:04 -05:00
commit 393c64b8bc

View file

@ -1681,15 +1681,27 @@ int W_VerifyNMUSlumps(const char *filename)
// ENDOOM text and palette lumps // ENDOOM text and palette lumps
lumpchecklist_t NMUSlist[] = lumpchecklist_t NMUSlist[] =
{ {
{"D_", 2}, {"D_", 2}, // MIDI music
{"O_", 2}, {"O_", 2}, // Digital music
{"DS", 2}, {"DS", 2}, // Sound effects
{"ENDOOM", 6},
{"PLAYPAL", 7}, {"ENDOOM", 6}, // ENDOOM text lump
{"COLORMAP", 8},
{"PAL", 3}, {"PLAYPAL", 7}, // Palette changes
{"CLM", 3}, {"PAL", 3}, // Palette changes
{"TRANS", 5}, {"COLORMAP", 8}, // Colormap changes
{"CLM", 3}, // Colormap changes
{"TRANS", 5}, // Translucency map changes
{"LTFNT", 5}, // Level title font changes
{"TTL", 3}, // Act number changes
{"STCFN", 5}, // Console font changes
{"TNYFN", 5}, // Tiny console font changes
{"SBO", 3}, // Acceptable HUD changes (Score Time Rings)
{"RRINGS", 6}, // Rings HUD (not named as SBO)
{"YB_", 3}, // Intermission graphics, goes with the above
{"M_", 2}, // As does menu stuff
{NULL, 0}, {NULL, 0},
}; };
return W_VerifyFile(filename, NMUSlist, false); return W_VerifyFile(filename, NMUSlist, false);