ifdefs make indenting confusing

This commit is contained in:
Tatsuru 2020-01-07 01:24:04 -03:00
parent 07f9ddc45a
commit 360e8f28b4
1 changed files with 5 additions and 5 deletions

View File

@ -7979,13 +7979,13 @@ static void P_MobjSceneryThink(mobj_t *mobj)
P_SetThingPosition(mobj);
if (!mobj->fuse)
{
{
#ifdef HAVE_BLUA
if (!LUAh_MobjFuse(mobj))
if (!LUAh_MobjFuse(mobj))
#endif
P_RemoveMobj(mobj);
return;
}
P_RemoveMobj(mobj);
return;
}
if (mobj->fuse < 0)
return;
if ((--mobj->fuse) < 6)