From 5d4032fd0067426a6cb7caf1bbeaf4b8ec2ac093 Mon Sep 17 00:00:00 2001 From: Zippy_Zolton Date: Sat, 24 Oct 2020 12:38:30 -0500 Subject: [PATCH] Ghost mobj matches rollangle --- src/p_user.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/p_user.c b/src/p_user.c index 0d7331293..02b807bf2 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2029,6 +2029,7 @@ mobj_t *P_SpawnGhostMobj(mobj_t *mobj) ghost->colorized = mobj->colorized; // alternatively, "true" for sonic advance style colourisation ghost->angle = (mobj->player ? mobj->player->drawangle : mobj->angle); + ghost->rollangle = mobj->rollangle; ghost->sprite = mobj->sprite; ghost->sprite2 = mobj->sprite2; ghost->frame = mobj->frame;