Remove tracer nulling, likely a leftover from when P_LookForEnemies set tracer directly.

This commit is contained in:
toaster 2019-11-30 15:28:25 +00:00
parent bc00380aa4
commit 3267a98fe9
1 changed files with 0 additions and 1 deletions

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@ -4738,7 +4738,6 @@ static void P_DoSpinAbility(player_t *player, ticcmd_t *cmd)
player->drawangle = player->mo->angle;
#undef zpos
P_SetTarget(&player->mo->tracer, NULL);
player->mo->momx >>= 1;
player->mo->momy >>= 1;
player->pflags |= PF_USEDOWN;