diff --git a/src/p_enemy.c b/src/p_enemy.c index 75a6b4e15..ed05b43d9 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -3376,7 +3376,7 @@ void A_ParticleSpawn(mobj_t *actor) if (!actor->health) return; - if ((actor->lastlook) && (actor->cvmem)) + if ((actor->lastlook) && (actor->threshold)) { for (i = 0; i < actor->lastlook; i++) { @@ -3384,7 +3384,7 @@ void A_ParticleSpawn(mobj_t *actor) actor->x + FixedMul(FixedMul(actor->friction, actor->scale), FINECOSINE(actor->angle>>ANGLETOFINESHIFT)), actor->y + FixedMul(FixedMul(actor->friction, actor->scale), FINESINE(actor->angle>>ANGLETOFINESHIFT)), actor->z, - (mobjtype_t)actor->cvmem); + (mobjtype_t)actor->threshold); P_SetScale(spawn, actor->scale); spawn->momz = FixedMul(actor->movefactor, spawn->scale); spawn->destscale = spawn->scale/100; diff --git a/src/p_mobj.c b/src/p_mobj.c index df136edd6..6e7e0ad20 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9378,7 +9378,7 @@ ML_NOCLIMB : Direction not controllable mobj->movecount = anglespeed*ANG1; mobj->health = time; mobj->friction = radius; - mobj->cvmem = type; + mobj->threshold = type; break; }