2.2.9 prep

This commit is contained in:
Tatsuru 2021-05-06 21:58:21 -03:00
parent 6053740ef7
commit 3159d5a6e4
5 changed files with 9 additions and 8 deletions

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@ -1,4 +1,4 @@
version: 2.2.8.{branch}-{build}
version: 2.2.9.{branch}-{build}
os: MinGW
environment:

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@ -34,12 +34,13 @@
* Last updated 2020 / 07 / 10 - v2.2.6 - player.dta & patch.pk3
* Last updated 2020 / 09 / 27 - v2.2.7 - patch.pk3
* Last updated 2020 / 10 / 02 - v2.2.8 - patch.pk3
* Last updated 2020 / 05 / 06 - v2.2.9 - patch.pk3 & zones.pk3
*/
#define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28"
#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
#define ASSET_HASH_ZONES_PK3 "f8f3e2b5deacf40f14e36686a07d44bb"
#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
#ifdef USE_PATCH_DTA
#define ASSET_HASH_PATCH_PK3 "466cdf60075262b3f5baa5e07f0999e8"
#define ASSET_HASH_PATCH_PK3 "7d467a883f7887b3c311798ee2f56b6a"
#endif
#endif

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@ -4201,7 +4201,7 @@ void A_CustomPower(mobj_t *actor)
return;
}
if (locvar1 >= NUMPOWERS)
if (locvar1 >= NUMPOWERS || locvar1 < 0)
{
CONS_Debug(DBG_GAMELOGIC, "Power #%d out of range!\n", locvar1);
return;

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@ -1,4 +1,4 @@
#define SRB2VERSION "2.2.8"/* this must be the first line, for cmake !! */
#define SRB2VERSION "2.2.9"/* this must be the first line, for cmake !! */
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
@ -9,7 +9,7 @@
// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
#define MODVERSION 49
#define MODVERSION 50
// Define this as a prerelease version suffix
// #define BETAVERSION "RC1"

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@ -76,8 +76,8 @@ END
#include "../doomdef.h" // Needed for version string
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,2,8,0
PRODUCTVERSION 2,2,8,0
FILEVERSION 2,2,9,0
PRODUCTVERSION 2,2,9,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L