From 2fcf613a3114803c90e3a7db51035265b5ab066b Mon Sep 17 00:00:00 2001 From: katsy Date: Sun, 6 Dec 2020 00:13:10 -0500 Subject: [PATCH] brak barrier is scaled up by 2x in gameplay, the actual object's parameters should be halved --- src/info.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/info.c b/src/info.c index 29a79b1d6..d2f53c55c 100644 --- a/src/info.c +++ b/src/info.c @@ -6458,8 +6458,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_NULL, // xdeathstate sfx_fizzle, // deathsound 10*FRACUNIT, // speed - 48*FRACUNIT, // radius - 160*FRACUNIT, // height + 24*FRACUNIT, // radius + 80*FRACUNIT, // height 0, // display offset DMG_ELECTRIC, // mass 1, // damage