diff --git a/src/hardware/hw_draw.c b/src/hardware/hw_draw.c index ffd156862..33f5e0318 100644 --- a/src/hardware/hw_draw.c +++ b/src/hardware/hw_draw.c @@ -192,7 +192,7 @@ void HWR_DrawFixedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t pscale, // top offset // TODO: make some kind of vertical version of V_FLIP, maybe by deprecating V_OFFSET in future?!? - offsety = (float)SHORT(patch->topoffset) * fscale; + offsety = (float)SHORT(gpatch->topoffset) * fscale; if ((option & (V_NOSCALESTART|V_OFFSET)) == (V_NOSCALESTART|V_OFFSET)) // Multiply by dupx/dupy for crosshairs {