Updated dehacked.c to match info.h new player states.

git-svn-id: https://code.orospakr.ca/svn/srb2/trunk@8996 6de4a73c-47e2-0310-b8c1-93d6ecd3f8cd
This commit is contained in:
JTE 2015-01-22 16:50:01 +00:00 committed by Ronald Kinard
parent b7e3dfbd74
commit 2e8a5a3495
1 changed files with 28 additions and 43 deletions

View File

@ -3736,52 +3736,37 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
// Thok
"S_THOK",
// Player
"S_PLAY_STND",
"S_PLAY_TAP1",
"S_PLAY_TAP2",
"S_PLAY_WAIT",
"S_PLAY_WALK",
"S_PLAY_RUN2",
"S_PLAY_RUN3",
"S_PLAY_RUN4",
"S_PLAY_RUN5",
"S_PLAY_RUN6",
"S_PLAY_RUN7",
"S_PLAY_RUN8",
"S_PLAY_SPD1",
"S_PLAY_SPD2",
"S_PLAY_SPD3",
"S_PLAY_SPD4",
"S_PLAY_SPIN",
"S_PLAY_ATK2",
"S_PLAY_ATK3",
"S_PLAY_ATK4",
"S_PLAY_SPRING",
"S_PLAY_FALL",
"S_PLAY_FALL2",
"S_PLAY_ABL1",
"S_PLAY_ABL2",
"S_PLAY_SPC1",
"S_PLAY_SPC2",
"S_PLAY_SPC3",
"S_PLAY_SPC4",
"S_PLAY_CLIMB1",
"S_PLAY_CLIMB2",
"S_PLAY_CLIMB3",
"S_PLAY_CLIMB4",
"S_PLAY_CLIMB5",
"S_PLAY_GASP",
"S_PLAY_RUN",
"S_PLAY_PAIN",
"S_PLAY_DIE",
"S_PLAY_TEETER1",
"S_PLAY_TEETER2",
"S_PLAY_CARRY",
"S_PLAY_SUPERSTAND",
"S_PLAY_SUPERWALK1",
"S_PLAY_SUPERWALK2",
"S_PLAY_SUPERFLY1",
"S_PLAY_SUPERFLY2",
"S_PLAY_SUPERTEETER",
"S_PLAY_SUPERHIT",
"S_PLAY_DEAD",
"S_PLAY_SPIN",
"S_PLAY_GASP",
"S_PLAY_JUMP",
"S_PLAY_FALL",
"S_PLAY_EDGE",
"S_PLAY_RIDE",
// CA_FLY
"S_PLAY_FLY",
"S_PLAY_FLY_TIRED",
// CA_GLIDEANDCLIMB
"S_PLAY_GLIDE",
"S_PLAY_CLING",
"S_PLAY_CLIMB",
// SF_SUPERANIMS
"S_PLAY_SUPER_STND",
"S_PLAY_SUPER_WALK",
"S_PLAY_SUPER_RUN",
"S_PLAY_SUPER_EDGE",
"S_PLAY_SUPER_PAIN",
// SF_SUPER
"S_PLAY_SUPERTRANS1",
"S_PLAY_SUPERTRANS2",
"S_PLAY_SUPERTRANS3",