diff --git a/src/p_mobj.c b/src/p_mobj.c index 6337730fb..0d7f88846 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -1328,7 +1328,7 @@ fixed_t P_GetMobjGravity(mobj_t *mo) gravityadd = -gravityadd; mo->eflags ^= MFE_VERTICALFLIP; } - if (!(mo->eflags & MFE_VERTICALFLIP) == wasflip) + if (wasflip == !(mo->eflags & MFE_VERTICALFLIP)) // note!! == ! is not equivalent to != here - turns numeric into bool this way P_PlayerFlip(mo); } else