diff --git a/src/p_mobj.c b/src/p_mobj.c index 1302ca977..de2ed16ac 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -8801,8 +8801,6 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type) mobj->fuse += 30 * TICRATE; break; case MT_NIGHTSDRONE: - if (G_IsSpecialStage(gamemap)) - mobj->flags2 |= MF2_DONTDRAW; nummaprings = -1; // no perfect bonus, rings are free break; case MT_EGGCAPSULE: