Allow re-grabbing Tails AI mid-flight (resolves #428)

This commit is contained in:
toaster 2019-12-01 13:31:33 +00:00
parent ae2594e5ce
commit 2bc67bf813
1 changed files with 6 additions and 6 deletions

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@ -163,6 +163,12 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
else
thinkfly = false;
// Set carried state
if (player->powers[pw_carry] == CR_PLAYER && sonic->tracer == tails)
{
flymode = 2;
}
// Ready for takeoff
if (flymode == 1)
{
@ -175,12 +181,6 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
// Abort if the player moves away or spins
if (dist > followthres || player->dashspeed)
flymode = 0;
// Set carried state
if (player->powers[pw_carry] == CR_PLAYER && sonic->tracer == tails)
{
flymode = 2;
}
}
// Read player inputs while carrying
else if (flymode == 2)