By popular demand: Track switching only requires strafe instead of jump+strafe

This commit is contained in:
MascaraSnake 2019-06-21 20:13:30 +02:00
parent f7a32835d5
commit 28abc883be

View file

@ -10106,7 +10106,7 @@ static void P_MinecartThink(player_t *player)
// currentSpeed -= FRACUNIT/8; // currentSpeed -= FRACUNIT/8;
// Jumping // Jumping
if ((player->cmd.buttons & BT_JUMP) && !(player->pflags & PF_JUMPDOWN)) if (sidelock || ((player->cmd.buttons & BT_JUMP) && !(player->pflags & PF_JUMPDOWN)))
{ {
player->pflags |= PF_JUMPDOWN; player->pflags |= PF_JUMPDOWN;