Don't bail out in Y_StartIntermission in dedicated mode, this causes the game not to add on score bonuses for players from the server's view of things!
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@ -965,7 +965,8 @@ void Y_StartIntermission(void)
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}
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}
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// We couldn't display the intermission even if we wanted to.
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// We couldn't display the intermission even if we wanted to.
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if (dedicated) return;
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// But we still need to give the players their score bonuses, dummy.
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//if (dedicated) return;
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// This should always exist, but just in case...
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// This should always exist, but just in case...
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if(!mapheaderinfo[prevmap])
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if(!mapheaderinfo[prevmap])
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