M_RATHON header text.
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@ -1942,7 +1942,7 @@ static menu_t SP_NightsGhostDef =
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static menu_t SP_MarathonDef =
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static menu_t SP_MarathonDef =
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{
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{
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MTREE2(MN_SP_MAIN, MN_SP_MARATHON),
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MTREE2(MN_SP_MAIN, MN_SP_MARATHON),
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"M_ATTACK", // temporary
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"M_RATHON",
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sizeof(SP_MarathonMenu)/sizeof(menuitem_t),
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sizeof(SP_MarathonMenu)/sizeof(menuitem_t),
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&MainDef, // Doesn't matter.
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&MainDef, // Doesn't matter.
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SP_MarathonMenu,
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SP_MarathonMenu,
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@ -10709,7 +10709,7 @@ void M_DrawMarathon(void)
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recatkdrawtimer -= (10*TICRATE);
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recatkdrawtimer -= (10*TICRATE);
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}
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}
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//M_DrawMenuTitle();
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M_DrawMenuTitle();
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// draw menu (everything else goes on top of it)
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// draw menu (everything else goes on top of it)
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// Sadly we can't just use generic mode menus because we need some extra hacks
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// Sadly we can't just use generic mode menus because we need some extra hacks
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