Fix standalone hangable chains being broken, thanks to toaster.

This commit is contained in:
sphere 2019-10-17 01:01:40 +02:00
parent 2cc129c5c0
commit 26fed77671
2 changed files with 3 additions and 4 deletions

View File

@ -11158,7 +11158,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
},
{ // MT_SMALLGRABCHAIN
-1, // doomednum
1132, // doomednum
S_SMALLGRABCHAIN, // spawnstate
1000, // spawnhealth
S_NULL, // seestate
@ -11185,7 +11185,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
},
{ // MT_BIGGRABCHAIN
-1, // doomednum
1133, // doomednum
S_BIGGRABCHAIN, // spawnstate
1000, // spawnhealth
S_NULL, // seestate

View File

@ -4345,7 +4345,6 @@ void P_DoJump(player_t *player, boolean soundandstate)
{
player->mo->momz = 9*FRACUNIT;
player->powers[pw_carry] = CR_NONE;
player->mo->tracer->flags |= MF_PUSHABLE;
P_SetTarget(&player->mo->tracer->target, NULL);
P_SetTarget(&player->mo->tracer, NULL);
}
@ -12057,7 +12056,7 @@ void P_PlayerAfterThink(player_t *player)
mo->momx = rock->momx;
mo->momy = rock->momy;
mo->momz = 0;
if (player->panim == PA_IDLE && (mo->momx || mo->momy))
{
P_SetPlayerMobjState(player->mo, S_PLAY_WALK);