Merge remote-tracking branch 'Furyhunter/cmake-update'

This commit is contained in:
Alam Ed Arias 2015-02-02 12:52:51 -05:00
commit 244fb0b2b5
25 changed files with 1470 additions and 183 deletions

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@ -1,173 +1,124 @@
# cmake_minimum_required(VERSION 3.0)
# Simple CMakeLists for Sonic Robo Blast 2 project(SRB2
# VERSION 2.1.14
PROJECT(SRB2) LANGUAGES C)
CMAKE_MINIMUM_REQUIRED(VERSION 2.8) # Set up CMAKE path
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
# ### Useful functions
# Dependencies
#
FIND_PACKAGE(SDL)
FIND_PACKAGE(SDL_mixer)
FIND_PACKAGE(PNG)
# # Prepend sources with current source directory
# Common stuff function(prepend_sources SOURCE_FILES)
# foreach(SOURCE_FILE ${${SOURCE_FILES}})
set(MODIFIED ${MODIFIED} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
endforeach()
set(${SOURCE_FILES} ${MODIFIED} PARENT_SCOPE)
endfunction()
# not added defines: # Macro to add OSX framework
# -DHAVE_PNG - does not build (incorrect use of PNG_EXPORT etc.) macro(add_framework fwname appname)
ADD_DEFINITIONS(-DDIRECTFULLSCREEN -DSDL -DHAVE_MIXER -DNOHW -DHW3SOUND -DHAVE_BLUA -DNOASM) find_library(FRAMEWORK_${fwname}
NAMES ${fwname}
PATHS ${CMAKE_OSX_SYSROOT}/System/Library
${CMAKE_OSX_SYSROOT}/Library
/System/Library
/Library
PATH_SUFFIXES Frameworks
NO_DEFAULT_PATH)
if( ${FRAMEWORK_${fwname}} STREQUAL FRAMEWORK_${fwname}-NOTFOUND)
MESSAGE(ERROR ": Framework ${fwname} not found")
else()
TARGET_LINK_LIBRARIES(${appname} PRIVATE "${FRAMEWORK_${fwname}}/${fwname}")
MESSAGE(STATUS "Framework ${fwname} found at ${FRAMEWORK_${fwname}}")
endif()
endmacro()
SET(SDL_DIR sdl) # may be set to SDL2 optionally # Macro to copy Windows DLLs to Debug/Release folder for easy debugging
# Note: this is general purpose, we could copy anything. Just using for DLLs on MSVC though
SET(COMMON_SRCS macro(copy_files_to_build_dir target dlllist_var)
src/${SDL_DIR}/dosstr.c if(MSVC)
src/${SDL_DIR}/endtxt.c # http://stackoverflow.com/a/26983405/3064195
src/${SDL_DIR}/hwsym_sdl.c foreach(dlllist_item ${${dlllist_var}})
src/${SDL_DIR}/i_cdmus.c get_filename_component(dllname ${dlllist_item} NAME)
src/${SDL_DIR}/i_main.c add_custom_command(TARGET ${target} POST_BUILD
src/${SDL_DIR}/i_net.c COMMAND ${CMAKE_COMMAND} -E copy_if_different
src/${SDL_DIR}/i_system.c ${dlllist_item}
src/${SDL_DIR}/i_video.c ${CMAKE_CURRENT_BINARY_DIR}/\$\(Configuration\)/${dllname}
src/${SDL_DIR}/mixer_sound.c
src/am_map.c
src/b_bot.c
src/blua/lapi.c
src/blua/lauxlib.c
src/blua/lbaselib.c
src/blua/lcode.c
src/blua/ldebug.c
src/blua/ldo.c
src/blua/ldump.c
src/blua/lfunc.c
src/blua/lgc.c
src/blua/linit.c
src/blua/llex.c
src/blua/lmem.c
src/blua/lobject.c
src/blua/lopcodes.c
src/blua/lparser.c
src/blua/lstate.c
src/blua/lstring.c
src/blua/lstrlib.c
src/blua/ltable.c
src/blua/ltablib.c
src/blua/ltm.c
src/blua/lundump.c
src/blua/lvm.c
src/blua/lzio.c
src/command.c
src/comptime.c
src/console.c
src/d_clisrv.c
src/d_main.c
src/d_net.c
src/d_netcmd.c
src/d_netfil.c
src/dehacked.c
src/f_finale.c
src/f_wipe.c
src/filesrch.c
src/g_game.c
src/g_input.c
src/hardware/hw3sound.c
src/hu_stuff.c
src/i_tcp.c
src/info.c
src/lua_baselib.c
src/lua_consolelib.c
src/lua_hooklib.c
src/lua_hudlib.c
src/lua_infolib.c
src/lua_maplib.c
src/lua_mathlib.c
src/lua_mobjlib.c
src/lua_playerlib.c
src/lua_script.c
src/lua_skinlib.c
src/lua_thinkerlib.c
src/lzf.c
src/m_anigif.c
src/m_argv.c
src/m_bbox.c
src/m_cheat.c
src/m_cond.c
src/m_fixed.c
src/m_menu.c
src/m_misc.c
src/m_queue.c
src/m_random.c
src/md5.c
src/mserv.c
src/p_ceilng.c
src/p_enemy.c
src/p_fab.c
src/p_floor.c
src/p_inter.c
src/p_lights.c
src/p_map.c
src/p_maputl.c
src/p_mobj.c
src/p_polyobj.c
src/p_saveg.c
src/p_setup.c
src/p_sight.c
src/p_spec.c
src/p_telept.c
src/p_tick.c
src/p_user.c
src/r_bsp.c
src/r_data.c
src/r_draw.c
src/r_main.c
src/r_plane.c
src/r_segs.c
src/r_sky.c
src/r_splats.c
src/r_things.c
src/s_sound.c
src/screen.c
src/sounds.c
src/st_stuff.c
src/string.c
src/tables.c
src/v_video.c
src/w_wad.c
src/y_inter.c
src/z_zone.c
) )
endforeach()
endif()
endmacro()
# # 64-bit check
# Platform-specific stuff if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
# message(STATUS "Target is 64-bit")
set(SRB2_SYSTEM_BITS 64)
else()
set(SRB2_SYSTEM_BITS 32)
endif()
MACRO(EXTRALIB NAME) if(MSVC)
FIND_LIBRARY(${NAME}_LIBRARY NAMES ${NAME}) message(WARNING "!! MSVC BUILDS OF SRB2 CANNOT PLAY MULTIPLAYER !! You're more than welcome to try and fix this!")
IF(${NAME}_LIBRARY) endif()
MESSAGE(STATUS "Found lib${NAME}: ${${NAME}_LIBRARY}")
SET(EXTRA_LIBRARIES ${EXTRA_LIBRARIES} ${${NAME}_LIBRARY})
ELSE(${NAME}_LIBRARY)
MESSAGE(FATAL_ERROR "Could not find lib${NAME}!")
ENDIF(${NAME}_LIBRARY)
ENDMACRO(EXTRALIB)
IF(${CMAKE_SYSTEM} MATCHES "FreeBSD") # OS macros
ADD_DEFINITIONS(-DUNIXCOMMON -DLINUX -DFREEBSD) if (UNIX)
EXTRALIB(kvm) add_definitions(-DUNIXCOMMON)
ELSEIF(${CMAKE_SYSTEM} MATCHES "Linux") endif()
ADD_DEFINITIONS(-DUNIXCOMMON -DLINUX)
EXTRALIB(m)
EXTRALIB(rt)
ELSE(${CMAKE_SYSTEM} MATCHES "FreeBSD")
ADD_DEFINITIONS(-DUNIXCOMMON -DLINUX)
MESSAGE(WARNING "No specific settings for you system, it may be not supported!")
ENDIF(${CMAKE_SYSTEM} MATCHES "FreeBSD")
# if(CMAKE_COMPILER_IS_GNUCC)
# Targets find_program(OBJCOPY objcopy)
# endif()
INCLUDE_DIRECTORIES(${PNG_INCLUDE_DIRS} ${SDL_INCLUDE_DIR} ${SDL_MIXER_INCLUDE_DIRS})
ADD_EXECUTABLE(SRB2 ${COMMON_SRCS}) if(${CMAKE_SYSTEM} MATCHES "Linux")
TARGET_LINK_LIBRARIES(SRB2 ${SDL_LIBRARY} ${SDL_MIXER_LIBRARIES} ${EXTRA_LIBRARIES}) add_definitions(-DLINUX)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
add_definitions(-DLINUX64)
endif()
endif()
if(${CMAKE_SYSTEM} MATCHES "Darwin")
add_definitions(-DMACOSX)
if(${CMAKE_C_COMPILER_ID} MATCHES "Clang")
set(CLANG ON)
endif()
endif()
# Set EXE names so the assets CMakeLists can refer to its target
set(SRB2_SDL2_EXE_NAME srb2)
set(SRB2_WIN_EXE_NAME srb2dd)
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
add_subdirectory(src)
add_subdirectory(assets)
## config.h generation
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
include(GitUtilities)
git_describe(SRB2_COMP_REVISION "${CMAKE_CURRENT_SOURCE_DIR}")
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
##### PACKAGE CONFIGURATION #####
if(${CMAKE_SYSTEM} MATCHES "Windows")
set(CPACK_GENERATOR "ZIP")
endif()
if(${CMAKE_SYSTEM} MATCHES "Linux")
set(CPACK_GENERATOR "TGZ")
endif()
if(${CMAKE_SYSTEM} MATCHES "Darwin")
set(CPACK_GENERATOR "DragNDrop")
endif()
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2")
set(CPACK_PACKAGE_VENDOR "Sonic Team Jr.")
#set(CPACK_PACKAGE_DESCRIPTION_FILE )
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${SRB2_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${SRB2_VERSION_PATCH})
set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMAKE_VERSION_MAJOR}.${CMAKE_VERSION_MINOR}")
include(CPack)

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assets/CMakeLists.txt Normal file
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## Assets Target Configuration ##
# MD5 generation
set(SRB2_ASSET_ALL
${CMAKE_CURRENT_SOURCE_DIR}/srb2.srb
${CMAKE_CURRENT_SOURCE_DIR}/player.dta
${CMAKE_CURRENT_SOURCE_DIR}/rings.dta
${CMAKE_CURRENT_SOURCE_DIR}/zones.dta
${CMAKE_CURRENT_SOURCE_DIR}/patch.dta
${CMAKE_CURRENT_SOURCE_DIR}/music.dta
)
set(SRB2_ASSET_HASHED
srb2.srb
player.dta
rings.dta
zones.dta
patch.dta
)
foreach(SRB2_ASSET ${SRB2_ASSET_HASHED})
file(MD5 ${CMAKE_CURRENT_SOURCE_DIR}/${SRB2_ASSET} "SRB2_ASSET_${SRB2_ASSET}_HASH")
set(SRB2_ASSET_${SRB2_ASSET}_HASH ${SRB2_ASSET_${SRB2_ASSET}_HASH} PARENT_SCOPE)
endforeach()
# Installation
if(CLANG)
get_target_property(outname ${SRB2_SDL2_EXE_NAME} OUTPUT_NAME)
install(FILES ${SRB2_ASSET_ALL}
DESTINATION "${outname}.app/Contents/Resources"
)
else()
install(FILES ${SRB2_ASSET_ALL}
DESTINATION .
)
endif()

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#=============================================================================
# Copyright 2010 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# support for the yasm assembler
set(CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS nasm yasm asm)
if(NOT CMAKE_ASM_YASM_OBJECT_FORMAT)
if(WIN32)
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(CMAKE_ASM_YASM_OBJECT_FORMAT win64)
else()
set(CMAKE_ASM_YASM_OBJECT_FORMAT win32)
endif()
elseif(APPLE)
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(CMAKE_ASM_YASM_OBJECT_FORMAT macho64)
else()
set(CMAKE_ASM_YASM_OBJECT_FORMAT macho)
endif()
else()
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(CMAKE_ASM_YASM_OBJECT_FORMAT elf64)
else()
set(CMAKE_ASM_YASM_OBJECT_FORMAT elf)
endif()
endif()
endif()
set(CMAKE_ASM_YASM_COMPILE_OBJECT "<CMAKE_ASM_YASM_COMPILER> <FLAGS> -f ${CMAKE_ASM_YASM_OBJECT_FORMAT} -o <OBJECT> <SOURCE>")
# Load the generic ASMInformation file:
set(ASM_DIALECT "_YASM")
include(CMakeASMInformation)
set(ASM_DIALECT)

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#=============================================================================
# Copyright 2010 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# Find the nasm assembler. yasm (http://www.tortall.net/projects/yasm/) is nasm compatible
set(CMAKE_ASM_YASM_COMPILER_LIST nasm yasm)
if(NOT CMAKE_ASM_YASM_COMPILER)
find_program(CMAKE_ASM_YASM_COMPILER yasm
"$ENV{ProgramFiles}/YASM")
endif()
# Load the generic DetermineASM compiler file with the DIALECT set properly:
set(ASM_DIALECT "_YASM")
include(CMakeDetermineASMCompiler)
set(ASM_DIALECT)

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#=============================================================================
# Copyright 2010 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# This file is used by EnableLanguage in cmGlobalGenerator to
# determine that the selected ASM_NASM "compiler" works.
# For assembler this can only check whether the compiler has been found,
# because otherwise there would have to be a separate assembler source file
# for each assembler on every architecture.
set(ASM_DIALECT "_YASM")
include(CMakeTestASMCompiler)
set(ASM_DIALECT)

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include(LibFindMacros)
libfind_pkg_check_modules(GME_PKGCONF GME)
find_path(GME_INCLUDE_DIR
NAMES gme.h
PATHS
${GME_PKGCONF_INCLUDE_DIRS}
/usr/include/gme
/usr/local/include/gme
)
find_library(GME_LIBRARY
NAMES gme
PATHS
${GME_PKGCONF_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
)
set(GME_PROCESS_INCLUDES GME_INCLUDE_DIR)
set(GME_PROCESS_LIBS GME_LIBRARY)
libfind_process(GME)

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# Find SDL2
# Once done, this will define
#
# SDL2_FOUND - system has SDL2
# SDL2_INCLUDE_DIRS - SDL2 include directories
# SDL2_LIBRARIES - link libraries
include(LibFindMacros)
libfind_pkg_check_modules(SDL2_PKGCONF SDL2)
# includes
find_path(SDL2_INCLUDE_DIR
NAMES SDL.h
PATHS
${SDL2_PKGCONF_INCLUDE_DIRS}
"/usr/include/SDL2"
"/usr/local/include/SDL2"
)
# library
find_library(SDL2_LIBRARY
NAMES SDL2
PATHS
${SDL2_PKGCONF_LIBRARY_DIRS}
"/usr/lib"
"/usr/local/lib"
)
# set include dir variables
set(SDL2_PROCESS_INCLUDES SDL2_INCLUDE_DIR)
set(SDL2_PROCESS_LIBS SDL2_LIBRARY)
libfind_process(SDL2)

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# Find SDL2
# Once done, this will define
#
# SDL2_MAIN_FOUND - system has SDL2
# SDL2_MAIN_INCLUDE_DIRS - SDL2 include directories
# SDL2_MAIN_LIBRARIES - link libraries
include(LibFindMacros)
libfind_pkg_check_modules(SDL2_MAIN_PKGCONF SDL2)
# includes
find_path(SDL2_MAIN_INCLUDE_DIR
NAMES SDL.h
PATHS
${SDL2_MAIN_PKGCONF_INCLUDE_DIRS}
"/usr/include/SDL2"
"/usr/local/include/SDL2"
)
# library
find_library(SDL2_MAIN_LIBRARY
NAMES SDL2_main
PATHS
${SDL2_MAIN_PKGCONF_LIBRARY_DIRS}
"/usr/lib"
"/usr/local/lib"
)
# set include dir variables
set(SDL2_MAIN_PROCESS_INCLUDES SDL2_MAIN_INCLUDE_DIR)
set(SDL2_MAIN_PROCESS_LIBS SDL2_MAIN_LIBRARY)
libfind_process(SDL2_MAIN)

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# Find SDL2
# Once done, this will define
#
# SDL2_MIXER_FOUND - system has SDL2
# SDL2_MIXER_INCLUDE_DIRS - SDL2 include directories
# SDL2_MIXER_LIBRARIES - link libraries
include(LibFindMacros)
libfind_pkg_check_modules(SDL2_MIXER_PKGCONF SDL2_mixer)
# includes
find_path(SDL2_MIXER_INCLUDE_DIR
NAMES SDL_mixer.h
PATHS
${SDL2_MIXER_PKGCONF_INCLUDE_DIRS}
"/usr/include/SDL2"
"/usr/local/include/SDL2"
)
# library
find_library(SDL2_MIXER_LIBRARY
NAMES SDL2_mixer
PATHS
${SDL2_MIXER_PKGCONF_LIBRARY_DIRS}
"/usr/lib"
"/usr/local/lib"
)
# set include dir variables
set(SDL2_MIXER_PROCESS_INCLUDES SDL2_MIXER_INCLUDE_DIR)
set(SDL2_MIXER_PROCESS_LIBS SDL2_MIXER_LIBRARY)
libfind_process(SDL2_MIXER)

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# Git utilities
if(__GitUtilities)
return()
endif()
set(__GitUtilities ON)
function(git_describe variable path)
execute_process(COMMAND "${GIT_EXECUTABLE}" "describe"
WORKING_DIRECTORY "${path}"
RESULT_VARIABLE result
OUTPUT_VARIABLE output
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE
)
#if(NOT result EQUAL 0)
# set(${variable} "GITERROR-${result}-NOTFOUND" CACHE STRING "revision" FORCE)
#endif()
set(${variable} "${output}" PARENT_SCOPE)
endfunction()

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# Version 2.2
# Public Domain, originally written by Lasse Kärkkäinen <tronic>
# Maintained at https://github.com/Tronic/cmake-modules
# Please send your improvements as pull requests on Github.
# Find another package and make it a dependency of the current package.
# This also automatically forwards the "REQUIRED" argument.
# Usage: libfind_package(<prefix> <another package> [extra args to find_package])
macro (libfind_package PREFIX PKG)
set(${PREFIX}_args ${PKG} ${ARGN})
if (${PREFIX}_FIND_REQUIRED)
set(${PREFIX}_args ${${PREFIX}_args} REQUIRED)
endif()
find_package(${${PREFIX}_args})
set(${PREFIX}_DEPENDENCIES ${${PREFIX}_DEPENDENCIES};${PKG})
unset(${PREFIX}_args)
endmacro()
# A simple wrapper to make pkg-config searches a bit easier.
# Works the same as CMake's internal pkg_check_modules but is always quiet.
macro (libfind_pkg_check_modules)
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_check_modules(${ARGN} QUIET)
endif()
endmacro()
# Avoid useless copy&pasta by doing what most simple libraries do anyway:
# pkg-config, find headers, find library.
# Usage: libfind_pkg_detect(<prefix> <pkg-config args> FIND_PATH <name> [other args] FIND_LIBRARY <name> [other args])
# E.g. libfind_pkg_detect(SDL2 sdl2 FIND_PATH SDL.h PATH_SUFFIXES SDL2 FIND_LIBRARY SDL2)
function (libfind_pkg_detect PREFIX)
# Parse arguments
set(argname pkgargs)
foreach (i ${ARGN})
if ("${i}" STREQUAL "FIND_PATH")
set(argname pathargs)
elseif ("${i}" STREQUAL "FIND_LIBRARY")
set(argname libraryargs)
else()
set(${argname} ${${argname}} ${i})
endif()
endforeach()
if (NOT pkgargs)
message(FATAL_ERROR "libfind_pkg_detect requires at least a pkg_config package name to be passed.")
endif()
# Find library
libfind_pkg_check_modules(${PREFIX}_PKGCONF ${pkgargs})
if (pathargs)
find_path(${PREFIX}_INCLUDE_DIR NAMES ${pathargs} HINTS ${${PREFIX}_PKGCONF_INCLUDE_DIRS})
endif()
if (libraryargs)
find_library(${PREFIX}_LIBRARY NAMES ${libraryargs} HINTS ${${PREFIX}_PKGCONF_LIBRARY_DIRS})
endif()
endfunction()
# Extracts a version #define from a version.h file, output stored to <PREFIX>_VERSION.
# Usage: libfind_version_header(Foobar foobar/version.h FOOBAR_VERSION_STR)
# Fourth argument "QUIET" may be used for silently testing different define names.
# This function does nothing if the version variable is already defined.
function (libfind_version_header PREFIX VERSION_H DEFINE_NAME)
# Skip processing if we already have a version or if the include dir was not found
if (${PREFIX}_VERSION OR NOT ${PREFIX}_INCLUDE_DIR)
return()
endif()
set(quiet ${${PREFIX}_FIND_QUIETLY})
# Process optional arguments
foreach(arg ${ARGN})
if (arg STREQUAL "QUIET")
set(quiet TRUE)
else()
message(AUTHOR_WARNING "Unknown argument ${arg} to libfind_version_header ignored.")
endif()
endforeach()
# Read the header and parse for version number
set(filename "${${PREFIX}_INCLUDE_DIR}/${VERSION_H}")
if (NOT EXISTS ${filename})
if (NOT quiet)
message(AUTHOR_WARNING "Unable to find ${${PREFIX}_INCLUDE_DIR}/${VERSION_H}")
endif()
return()
endif()
file(READ "${filename}" header)
string(REGEX REPLACE ".*#[ \t]*define[ \t]*${DEFINE_NAME}[ \t]*\"([^\n]*)\".*" "\\1" match "${header}")
# No regex match?
if (match STREQUAL header)
if (NOT quiet)
message(AUTHOR_WARNING "Unable to find \#define ${DEFINE_NAME} \"<version>\" from ${${PREFIX}_INCLUDE_DIR}/${VERSION_H}")
endif()
return()
endif()
# Export the version string
set(${PREFIX}_VERSION "${match}" PARENT_SCOPE)
endfunction()
# Do the final processing once the paths have been detected.
# If include dirs are needed, ${PREFIX}_PROCESS_INCLUDES should be set to contain
# all the variables, each of which contain one include directory.
# Ditto for ${PREFIX}_PROCESS_LIBS and library files.
# Will set ${PREFIX}_FOUND, ${PREFIX}_INCLUDE_DIRS and ${PREFIX}_LIBRARIES.
# Also handles errors in case library detection was required, etc.
function (libfind_process PREFIX)
# Skip processing if already processed during this configuration run
if (${PREFIX}_FOUND)
return()
endif()
set(found TRUE) # Start with the assumption that the package was found
# Did we find any files? Did we miss includes? These are for formatting better error messages.
set(some_files FALSE)
set(missing_headers FALSE)
# Shorthands for some variables that we need often
set(quiet ${${PREFIX}_FIND_QUIETLY})
set(required ${${PREFIX}_FIND_REQUIRED})
set(exactver ${${PREFIX}_FIND_VERSION_EXACT})
set(findver "${${PREFIX}_FIND_VERSION}")
set(version "${${PREFIX}_VERSION}")
# Lists of config option names (all, includes, libs)
unset(configopts)
set(includeopts ${${PREFIX}_PROCESS_INCLUDES})
set(libraryopts ${${PREFIX}_PROCESS_LIBS})
# Process deps to add to
foreach (i ${PREFIX} ${${PREFIX}_DEPENDENCIES})
if (DEFINED ${i}_INCLUDE_OPTS OR DEFINED ${i}_LIBRARY_OPTS)
# The package seems to export option lists that we can use, woohoo!
list(APPEND includeopts ${${i}_INCLUDE_OPTS})
list(APPEND libraryopts ${${i}_LIBRARY_OPTS})
else()
# If plural forms don't exist or they equal singular forms
if ((NOT DEFINED ${i}_INCLUDE_DIRS AND NOT DEFINED ${i}_LIBRARIES) OR
({i}_INCLUDE_DIR STREQUAL ${i}_INCLUDE_DIRS AND ${i}_LIBRARY STREQUAL ${i}_LIBRARIES))
# Singular forms can be used
if (DEFINED ${i}_INCLUDE_DIR)
list(APPEND includeopts ${i}_INCLUDE_DIR)
endif()
if (DEFINED ${i}_LIBRARY)
list(APPEND libraryopts ${i}_LIBRARY)
endif()
else()
# Oh no, we don't know the option names
message(FATAL_ERROR "We couldn't determine config variable names for ${i} includes and libs. Aieeh!")
endif()
endif()
endforeach()
if (includeopts)
list(REMOVE_DUPLICATES includeopts)
endif()
if (libraryopts)
list(REMOVE_DUPLICATES libraryopts)
endif()
string(REGEX REPLACE ".*[ ;]([^ ;]*(_INCLUDE_DIRS|_LIBRARIES))" "\\1" tmp "${includeopts} ${libraryopts}")
if (NOT tmp STREQUAL "${includeopts} ${libraryopts}")
message(AUTHOR_WARNING "Plural form ${tmp} found in config options of ${PREFIX}. This works as before but is now deprecated. Please only use singular forms INCLUDE_DIR and LIBRARY, and update your find scripts for LibFindMacros > 2.0 automatic dependency system (most often you can simply remove the PROCESS variables entirely).")
endif()
# Include/library names separated by spaces (notice: not CMake lists)
unset(includes)
unset(libs)
# Process all includes and set found false if any are missing
foreach (i ${includeopts})
list(APPEND configopts ${i})
if (NOT "${${i}}" STREQUAL "${i}-NOTFOUND")
list(APPEND includes "${${i}}")
else()
set(found FALSE)
set(missing_headers TRUE)
endif()
endforeach()
# Process all libraries and set found false if any are missing
foreach (i ${libraryopts})
list(APPEND configopts ${i})
if (NOT "${${i}}" STREQUAL "${i}-NOTFOUND")
list(APPEND libs "${${i}}")
else()
set (found FALSE)
endif()
endforeach()
# Version checks
if (found AND findver)
if (NOT version)
message(WARNING "The find module for ${PREFIX} does not provide version information, so we'll just assume that it is OK. Please fix the module or remove package version requirements to get rid of this warning.")
elseif (version VERSION_LESS findver OR (exactver AND NOT version VERSION_EQUAL findver))
set(found FALSE)
set(version_unsuitable TRUE)
endif()
endif()
# If all-OK, hide all config options, export variables, print status and exit
if (found)
foreach (i ${configopts})
mark_as_advanced(${i})
endforeach()
if (NOT quiet)
message(STATUS "Found ${PREFIX} ${${PREFIX}_VERSION}")
if (LIBFIND_DEBUG)
message(STATUS " ${PREFIX}_DEPENDENCIES=${${PREFIX}_DEPENDENCIES}")
message(STATUS " ${PREFIX}_INCLUDE_OPTS=${includeopts}")
message(STATUS " ${PREFIX}_INCLUDE_DIRS=${includes}")
message(STATUS " ${PREFIX}_LIBRARY_OPTS=${libraryopts}")
message(STATUS " ${PREFIX}_LIBRARIES=${libs}")
endif()
set (${PREFIX}_INCLUDE_OPTS ${includeopts} PARENT_SCOPE)
set (${PREFIX}_LIBRARY_OPTS ${libraryopts} PARENT_SCOPE)
set (${PREFIX}_INCLUDE_DIRS ${includes} PARENT_SCOPE)
set (${PREFIX}_LIBRARIES ${libs} PARENT_SCOPE)
set (${PREFIX}_FOUND TRUE PARENT_SCOPE)
endif()
return()
endif()
# Format messages for debug info and the type of error
set(vars "Relevant CMake configuration variables:\n")
foreach (i ${configopts})
mark_as_advanced(CLEAR ${i})
set(val ${${i}})
if ("${val}" STREQUAL "${i}-NOTFOUND")
set (val "<not found>")
elseif (val AND NOT EXISTS ${val})
set (val "${val} (does not exist)")
else()
set(some_files TRUE)
endif()
set(vars "${vars} ${i}=${val}\n")
endforeach()
set(vars "${vars}You may use CMake GUI, cmake -D or ccmake to modify the values. Delete CMakeCache.txt to discard all values and force full re-detection if necessary.\n")
if (version_unsuitable)
set(msg "${PREFIX} ${${PREFIX}_VERSION} was found but")
if (exactver)
set(msg "${msg} only version ${findver} is acceptable.")
else()
set(msg "${msg} version ${findver} is the minimum requirement.")
endif()
else()
if (missing_headers)
set(msg "We could not find development headers for ${PREFIX}. Do you have the necessary dev package installed?")
elseif (some_files)
set(msg "We only found some files of ${PREFIX}, not all of them. Perhaps your installation is incomplete or maybe we just didn't look in the right place?")
if(findver)
set(msg "${msg} This could also be caused by incompatible version (if it helps, at least ${PREFIX} ${findver} should work).")
endif()
else()
set(msg "We were unable to find package ${PREFIX}.")
endif()
endif()
# Fatal error out if REQUIRED
if (required)
set(msg "REQUIRED PACKAGE NOT FOUND\n${msg} This package is REQUIRED and you need to install it or adjust CMake configuration in order to continue building ${CMAKE_PROJECT_NAME}.")
message(FATAL_ERROR "${msg}\n${vars}")
endif()
# Otherwise just print a nasty warning
if (NOT quiet)
message(WARNING "WARNING: MISSING PACKAGE\n${msg} This package is NOT REQUIRED and you may ignore this warning but by doing so you may miss some functionality of ${CMAKE_PROJECT_NAME}. \n${vars}")
endif()
endfunction()

400
src/CMakeLists.txt Normal file
View file

@ -0,0 +1,400 @@
# SRB2 Core
# Core sources
set(SRB2_CORE_SOURCES
am_map.c
b_bot.c
command.c
comptime.c
console.c
d_clisrv.c
d_main.c
d_net.c
d_netcmd.c
d_netfil.c
dehacked.c
f_finale.c
f_wipe.c
filesrch.c
g_game.c
g_input.c
hu_stuff.c
i_tcp.c
info.c
lzf.c
m_anigif.c
m_argv.c
m_bbox.c
m_cheat.c
m_cond.c
m_fixed.c
m_menu.c
m_misc.c
m_queue.c
m_random.c
md5.c
mserv.c
p_ceilng.c
p_enemy.c
p_fab.c
p_floor.c
p_inter.c
p_lights.c
p_map.c
p_maputl.c
p_mobj.c
p_polyobj.c
p_saveg.c
p_setup.c
p_sight.c
p_spec.c
p_telept.c
p_tick.c
p_user.c
r_bsp.c
r_data.c
r_draw.c
r_main.c
r_plane.c
r_segs.c
r_sky.c
r_splats.c
r_things.c
s_sound.c
screen.c
sounds.c
st_stuff.c
#string.c
tables.c
v_video.c
w_wad.c
y_inter.c
z_zone.c
)
set(SRB2_CORE_HEADERS
am_map.h
b_bot.h
byteptr.h
command.h
comptime.h
console.h
d_clisrv.h
d_event.h
d_main.h
d_net.h
d_netcmd.h
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.h
doomdata.h
doomdef.h
doomstat.h
doomtype.h
endian.h
f_finale.h
fastcmp.h
filesrch.h
g_game.h
g_input.h
g_state.h
hu_stuff.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.h
i_video.h
info.h
keys.h
lzf.h
m_anigif.h
m_argv.h
m_bbox.h
m_cheat.h
m_cond.h
m_dllist.h
m_fixed.h
m_menu.h
m_misc.h
m_queue.h
m_random.h
m_swap.h
md5.h
mserv.h
p5prof.h
p_local.h
p_maputl.h
p_mobj.h
p_polyobj.h
p_pspr.h
p_saveg.h
p_setup.h
p_spec.h
p_tick.h
r_bsp.h
r_data.h
r_defs.h
r_draw.h
r_local.h
r_main.h
r_plane.h
r_segs.h
r_sky.h
r_splats.h
r_state.h
r_things.h
s_sound.h
screen.h
sounds.h
st_stuff.h
tables.h
v_video.h
w_wad.h
y_inter.h
z_zone.h
)
prepend_sources(SRB2_CORE_SOURCES)
prepend_sources(SRB2_CORE_HEADERS)
set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/config.h)
set(SRB2_HWRENDER_SOURCES
hardware/hw_bsp.c
hardware/hw_cache.c
hardware/hw_draw.c
hardware/hw_light.c
hardware/hw_main.c
hardware/hw_md2.c
hardware/hw_trick.c
)
set (SRB2_HWRENDER_HEADERS
hardware/hw_data.h
hardware/hw_defs.h
hardware/hw_dll.h
hardware/hw_drv.h
hardware/hw_glide.h
hardware/hw_glob.h
hardware/hw_light.h
hardware/hw_main.h
hardware/hw_md2.h
)
prepend_sources(SRB2_HWRENDER_SOURCES)
prepend_sources(SRB2_HWRENDER_HEADERS)
set(SRB2_R_OPENGL_SOURCES
hardware/r_opengl/r_opengl.c
)
set(SRB2_R_OPENGL_HEADERS
hardware/r_opengl/r_opengl.h
)
prepend_sources(SRB2_R_OPENGL_SOURCES)
prepend_sources(SRB2_R_OPENGL_HEADERS)
set(SRB2_ASM_SOURCES
vid_copy.s
)
set(SRB2_NASM_SOURCES
tmap_mmx.nas
tmap.nas
)
if(MSVC)
list(APPEND SRB2_NASM_SOURCES tmap_vc.nas)
endif()
set(SRB2_NASM_OBJECTS
tmap_mmx.obj
tmap.obj
)
if(MSVC)
list(APPEND SRB2_NASM_OBJECTS tmap_vc.obj)
endif()
prepend_sources(SRB2_ASM_SOURCES)
prepend_sources(SRB2_NASM_SOURCES)
### Configuration
set(SRB2_CONFIG_HAVE_BLUA ON CACHE BOOL
"Enable Lua interpreter support")
set(SRB2_CONFIG_HAVE_PNG ON CACHE BOOL
"Enable PNG support. Depends on zlib, so will be disabled if you don't enable that too.")
set(SRB2_CONFIG_HAVE_ZLIB ON CACHE BOOL
"Enable zlib support")
set(SRB2_CONFIG_HAVE_GME ON CACHE BOOL
"Enable GME support")
set(SRB2_CONFIG_HWRENDER ON CACHE BOOL
"Enable hardware rendering through OpenGL")
set(SRB2_CONFIG_USEASM OFF CACHE BOOL
"Enable NASM tmap implementation for software mode speedup.")
set(SRB2_CONFIG_YASM OFF CACHE BOOL
"Use YASM in place of NASM.")
set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
"Use statically linked OpenGL. NOT RECOMMENDED.")
if(${SRB2_CONFIG_HAVE_BLUA})
add_definitions(-DHAVE_BLUA)
set(SRB2_LUA_SOURCES
lua_baselib.c
lua_consolelib.c
lua_hooklib.c
lua_hudlib.c
lua_infolib.c
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_script.c
lua_skinlib.c
lua_thinkerlib.c
)
set(SRB2_LUA_HEADERS
lua_hook.h
lua_hud.h
lua_libs.h
lua_script.h
)
prepend_sources(SRB2_LUA_SOURCES)
prepend_sources(SRB2_LUA_HEADERS)
set(SRB2_BLUA_SOURCES
blua/lapi.c
blua/lauxlib.c
blua/lbaselib.c
blua/lcode.c
blua/ldebug.c
blua/ldo.c
blua/ldump.c
blua/lfunc.c
blua/lgc.c
blua/linit.c
blua/llex.c
blua/lmem.c
blua/lobject.c
blua/lopcodes.c
blua/lparser.c
blua/lstate.c
blua/lstring.c
blua/lstrlib.c
blua/ltable.c
blua/ltablib.c
blua/ltm.c
blua/lundump.c
blua/lvm.c
blua/lzio.c
)
set(SRB2_BLUA_HEADERS
blua/lapi.h
blua/lauxlib.h
blua/lcode.h
blua/ldebug.h
blua/ldo.h
blua/lfunc.h
blua/lgc.h
blua/llex.h
blua/llimits.h
blua/lmem.h
blua/lobject.h
blua/lopcodes.h
blua/lparser.h
blua/lstate.h
blua/lstring.h
blua/ltable.h
blua/ltm.h
blua/lua.h
blua/luaconf.h
blua/lualib.h
blua/lundump.h
blua/lvm.h
blua/lzio.h
)
prepend_sources(SRB2_BLUA_SOURCES)
prepend_sources(SRB2_BLUA_HEADERS)
endif()
if(${SRB2_CONFIG_HAVE_GME})
find_package(GME)
if(${GME_FOUND})
set(SRB2_HAVE_GME ON)
else()
message(WARNING "You have specified that GME is available but it was not found.")
endif()
endif()
if(${SRB2_CONFIG_HAVE_ZLIB})
find_package(ZLIB)
if(${ZLIB_FOUND})
set(SRB2_HAVE_ZLIB ON)
else()
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2 may not compile correctly.")
endif()
endif()
if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
if (${ZLIB_FOUND})
find_package(PNG)
if(${PNG_FOUND})
set(SRB2_HAVE_PNG ON)
add_definitions(-DHAVE_PNG)
add_definitions(-D_LARGEFILE64_SOURCE)
else()
message(WARNING "You have specified that PNG is available but it was not found. SRB2 may not compile correctly.")
endif()
endif()
endif()
if(${SRB2_CONFIG_HWRENDER})
add_definitions(-DHWRENDER)
endif()
if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_STATIC_OPENGL})
find_package(OpenGL)
if(${OPENGL_FOUND})
add_definitions(-DHWRENDER)
add_definitions(-DSTATIC_OPENGL)
else()
message(WARNING "You have specified static opengl but opengl was not found. Not setting HWRENDER.")
endif()
endif()
if(${SRB2_CONFIG_USEASM})
if(${SRB2_CONFIG_YASM})
set(CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS} nas)
enable_language(ASM_YASM)
else()
set(CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS} nas)
enable_language(ASM_NASM)
endif()
set(SRB2_USEASM ON)
add_definitions(-DUSEASM)
else()
set(SRB2_USEASM OFF)
add_definitions(-DNOASM -DNONX86)
endif()
# Targets
if(${CMAKE_SYSTEM} MATCHES Windows)
add_subdirectory(win32)
endif()
# Compatibility flag with later versions of GCC
# We should really fix our code to not need this
if(NOT CLANG AND NOT MSVC)
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -mno-ms-bitfields)
endif()
add_definitions(-DCMAKECONFIG)
add_subdirectory(sdl)

View file

@ -585,6 +585,8 @@ $(BIN)/$(EXENAME): $(POS) $(OBJS)
-$(MKDIR) $(BIN) -$(MKDIR) $(BIN)
@echo Linking $(EXENAME)... @echo Linking $(EXENAME)...
$(LD) $(LDFLAGS) $(OBJS) -o $(BIN)/$(EXENAME) $(LIBS) $(LD) $(LDFLAGS) $(OBJS) -o $(BIN)/$(EXENAME) $(LIBS)
@echo $(LD) $(LDFLAGS) $(OBJS) -o $(BIN)/$(EXENAME) $(LIBS)
@echo $(CFLAGS)
ifndef VALGRIND ifndef VALGRIND
ifndef NOOBJDUMP ifndef NOOBJDUMP
@echo Dumping debugging info @echo Dumping debugging info

View file

@ -7,10 +7,16 @@
* *
*/ */
#ifdef COMPVERSION #if (defined(CMAKECONFIG))
#include "config.h"
const char *comprevision = SRB2_COMP_REVISION;
#elif (defined(COMPVERSION))
#include "comptime.h" #include "comptime.h"
#else #else
const char *comprevision = "illegal"; const char *comprevision = "illegal";
#endif #endif
const char *compdate = __DATE__; const char *compdate = __DATE__;

27
src/config.h.in Normal file
View file

@ -0,0 +1,27 @@
/** SRB2 CMake Configuration */
#ifndef __CONFIG_H__
#define __CONFIG_H__
#ifdef CMAKECONFIG
#define ASSET_HASH_SRB2_SRB "${SRB2_ASSET_srb2.srb_HASH}"
#define ASSET_HASH_PLAYER_DTA "${SRB2_ASSET_player.dta_HASH}"
#define ASSET_HASH_RINGS_DTA "${SRB2_ASSET_rings.dta_HASH}"
#define ASSET_HASH_ZONES_DTA "${SRB2_ASSET_zones.dta_HASH}"
#define ASSET_HASH_PATCH_DTA "${SRB2_ASSET_patch.dta_HASH}"
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
#define CMAKE_ASSETS_DIR "${CMAKE_SOURCE_DIR}/assets"
#else
#define ASSET_HASH_SRB2_SRB "c1b9577687f8a795104aef4600720ea7"
#define ASSET_HASH_ZONES_DTA "303838c6c534d9540288360fa49cca60"
#define ASSET_HASH_PLAYER_DTA "cfca0f1c73023cbbd8f844f45480f799"
#define ASSET_HASH_RINGS_DTA "85901ad4bf94637e5753d2ac2c03ea26"
#define
#endif
#endif

View file

@ -74,6 +74,12 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
#include "m_cond.h" // condition initialization #include "m_cond.h" // condition initialization
#include "fastcmp.h" #include "fastcmp.h"
#ifdef CMAKECONFIG
#include "config.h"
#else
#include "config.h.in"
#endif
#ifdef _XBOX #ifdef _XBOX
#include "sdl/SRB2XBOX/xboxhelp.h" #include "sdl/SRB2XBOX/xboxhelp.h"
#endif #endif
@ -1115,10 +1121,10 @@ void D_SRB2Main(void)
#if 1 // md5s last updated 12/14/14 #if 1 // md5s last updated 12/14/14
// Check MD5s of autoloaded files // Check MD5s of autoloaded files
W_VerifyFileMD5(0, "c1b9577687f8a795104aef4600720ea7"); // srb2.srb/srb2.wad W_VerifyFileMD5(0, ASSET_HASH_SRB2_SRB); // srb2.srb/srb2.wad
W_VerifyFileMD5(1, "303838c6c534d9540288360fa49cca60"); // zones.dta W_VerifyFileMD5(1, ASSET_HASH_ZONES_DTA); // zones.dta
W_VerifyFileMD5(2, "cfca0f1c73023cbbd8f844f45480f799"); // player.dta W_VerifyFileMD5(2, ASSET_HASH_PLAYER_DTA); // player.dta
W_VerifyFileMD5(3, "85901ad4bf94637e5753d2ac2c03ea26"); // rings.dta W_VerifyFileMD5(3, ASSET_HASH_RINGS_DTA); // rings.dta
//W_VerifyFileMD5(4, "0c66790502e648bfce90fdc5bb15722e"); // patch.dta //W_VerifyFileMD5(4, "0c66790502e648bfce90fdc5bb15722e"); // patch.dta
// don't check music.dta because people like to modify it, and it doesn't matter if they do // don't check music.dta because people like to modify it, and it doesn't matter if they do
// ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for. // ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for.

View file

@ -146,6 +146,7 @@ extern FILE *logstream;
#define VERSION 201 // Game version #define VERSION 201 // Game version
#define SUBVERSION 14 // more precise version number #define SUBVERSION 14 // more precise version number
#define VERSIONSTRING "v2.1.14" #define VERSIONSTRING "v2.1.14"
#define VERSIONSTRINGW L"v2.1.14"
// Hey! If you change this, add 1 to the MODVERSION below! // Hey! If you change this, add 1 to the MODVERSION below!
// Otherwise we can't force updates! // Otherwise we can't force updates!
#endif #endif

View file

@ -100,9 +100,9 @@ typedef long ssize_t;
#if defined (_MSC_VER) || defined (__OS2__) #if defined (_MSC_VER) || defined (__OS2__)
// Microsoft VisualC++ // Microsoft VisualC++
#ifdef _MSC_VER #if (_MSC_VER <= 1800) // MSVC 2013 and back
#define snprintf _snprintf #define snprintf _snprintf
#if (_MSC_VER <= 1200) #if (_MSC_VER <= 1200) // MSVC 2012 and back
#define vsnprintf _vsnprintf #define vsnprintf _vsnprintf
#endif #endif
#endif #endif

View file

@ -210,8 +210,8 @@ static void F_DoWipe(fademask_t *fademask)
UINT32 draw_linestogo, draw_rowstogo; UINT32 draw_linestogo, draw_rowstogo;
// rectangle coordinates, etc. // rectangle coordinates, etc.
UINT16 scrxpos[fademask->width + 1]; UINT16* scrxpos = (UINT16*)malloc((fademask->width + 1) * sizeof(UINT16));
UINT16 scrypos[fademask->height + 1]; UINT16* scrypos = (UINT16*)malloc((fademask->height + 1) * sizeof(UINT16));
UINT16 maskx, masky; UINT16 maskx, masky;
UINT32 relativepos; UINT32 relativepos;
@ -263,6 +263,9 @@ static void F_DoWipe(fademask_t *fademask)
if (++maskx >= fademask->width) if (++maskx >= fademask->width)
++masky, maskx = 0; ++masky, maskx = 0;
} while (++mask < maskend); } while (++mask < maskend);
free(scrxpos);
free(scrypos);
} }
} }
#endif #endif

276
src/sdl/CMakeLists.txt Normal file
View file

@ -0,0 +1,276 @@
# Declare SDL2 interface sources
set(SRB2_CONFIG_SDL2_USEMIXER ON CACHE BOOL "Use SDL2_mixer or regular sdl sound")
if(${SRB2_CONFIG_SDL2_USEMIXER})
find_package(SDL2_mixer)
if(${SDL2_MIXER_FOUND})
set(SRB2_HAVE_MIXER ON)
set(SRB2_SDL2_SOUNDIMPL mixer_sound.c)
else()
message(WARNING "You specified that SDL2_mixer is available, but it was not found. Falling back to sdl sound.")
set(SRB2_SDL2_SOUNDIMPL sdl_sound.c)
endif()
else()
set(SRB2_SDL2_SOUNDIMPL sdl_sound.c)
endif()
set(SRB2_SDL2_SOURCES
dosstr.c
endtxt.c
hwsym_sdl.c
i_cdmus.c
i_main.c
i_net.c
i_system.c
i_ttf.c
i_video.c
#IMG_xpm.c
ogl_sdl.c
${SRB2_SDL2_SOUNDIMPL}
)
set(SRB2_SDL2_HEADERS
endtxt.h
hwsym_sdl.h
i_ttf.h
ogl_sdl.h
sdlmain.h
)
prepend_sources(SRB2_SDL2_SOURCES)
prepend_sources(SRB2_SDL2_HEADERS)
# Dependency
find_package(SDL2)
if(${SDL2_FOUND})
set(SRB2_SDL2_TOTAL_SOURCES
${SRB2_CORE_SOURCES}
${SRB2_CORE_HEADERS}
${SRB2_SDL2_SOURCES}
${SRB2_SDL2_HEADERS}
)
if(${SRB2_CONFIG_HWRENDER})
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
${SRB2_HWRENDER_SOURCES}
${SRB2_HWRENDER_HEADERS}
${SRB2_R_OPENGL_SOURCES}
${SRB2_R_OPENGL_HEADERS}
)
endif()
if(${SRB2_CONFIG_HAVE_BLUA})
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
${SRB2_LUA_SOURCES}
${SRB2_LUA_HEADERS}
${SRB2_BLUA_SOURCES}
${SRB2_BLUA_HEADERS}
)
endif()
if(${SRB2_USEASM})
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
${SRB2_NASM_SOURCES}
)
if(MSVC)
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
${SRB2_NASM_OBJECTS}
)
set_source_files_properties(${SRB2_NASM_OBJECTS} PROPERTIES GENERATED ON)
else()
list(APPEND SRB2_SDL2_TOTAL_SOURCES ${SRB2_ASM_SOURCES})
set_source_files_properties(${SRB2_ASM_SOURCES} PROPERTIES LANGUAGE C)
set_source_files_properties(${SRB2_ASM_SOURCES} PROPERTIES COMPILE_FLAGS "-x assembler-with-cpp")
endif()
endif()
if(${CMAKE_SYSTEM} MATCHES Windows)
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
${CMAKE_SOURCE_DIR}/src/win32/win_dbg.c
${CMAKE_SOURCE_DIR}/src/win32/Srb2win.rc
)
endif()
if(NOT CLANG)
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
${CMAKE_SOURCE_DIR}/src/string.c
)
endif()
if(${CMAKE_SYSTEM} MATCHES Darwin)
set(MACOSX_BUNDLE_ICON_FILE Srb2mac.icns)
set_source_files_properties(macosx/Srb2mac.icns PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
macosx/mac_alert.c
macosx/mac_alert.h
macosx/mac_resources.c
macosx/mac_resources.h
macosx/Srb2mac.icns
)
endif()
if(CLANG)
add_executable(${SRB2_SDL2_EXE_NAME} MACOSX_BUNDLE ${SRB2_SDL2_TOTAL_SOURCES})
add_framework(CoreFoundation ${SRB2_SDL2_EXE_NAME})
add_framework(SDL2 ${SRB2_SDL2_EXE_NAME})
add_framework(SDL2_mixer ${SRB2_SDL2_EXE_NAME})
target_link_libraries(${SRB2_SDL2_EXE_NAME} PRIVATE
${PNG_LIBRARIES}
${ZLIB_LIBRARIES}
${OPENGL_LIBRARIES}
)
set_target_properties(${SRB2_SDL2_EXE_NAME} PROPERTIES OUTPUT_NAME "Sonic Robo Blast 2")
else()
add_executable(${SRB2_SDL2_EXE_NAME} WIN32 ${SRB2_SDL2_TOTAL_SOURCES})
target_link_libraries(${SRB2_SDL2_EXE_NAME} PRIVATE
${SDL2_LIBRARIES}
${SDL2_MIXER_LIBRARIES}
${PNG_LIBRARIES}
${ZLIB_LIBRARIES}
${OPENGL_LIBRARIES}
)
if(${CMAKE_SYSTEM} MATCHES Linux)
target_link_libraries(${SRB2_SDL2_EXE_NAME} PRIVATE
m
rt
)
endif()
endif()
if(${SRB2_USEASM})
if(${SRB2_CONFIG_YASM})
set(ASM_ASSEMBLER_TEMP ${CMAKE_ASM_YASM_COMPILER})
set(ASM_ASSEMBLER_OBJFORMAT ${CMAKE_ASM_YASM_OBJECT_FORMAT})
set_source_files_properties(${SRB2_NASM_SOURCES} LANGUAGE ASM_YASM)
else()
set(ASM_ASSEMBLER_TEMP ${CMAKE_ASM_NASM_COMPILER})
set(ASM_ASSEMBLER_OBJFORMAT ${CMAKE_ASM_NASM_OBJECT_FORMAT})
set_source_files_properties(${SRB2_NASM_SOURCES} LANGUAGE ASM_NASM)
endif()
if(MSVC)
# using assembler with msvc doesn't work, must do it manually
foreach(ASMFILE ${SRB2_NASM_SOURCES})
get_filename_component(ASMFILE_NAME ${ASMFILE} NAME_WE)
set(ASMFILE_NAME ${ASMFILE_NAME}.obj)
add_custom_command(TARGET ${SRB2_SDL2_EXE_NAME} PRE_LINK
COMMAND ${ASM_ASSEMBLER_TEMP} ARGS -f ${ASM_ASSEMBLER_OBJFORMAT} -o ${CMAKE_CURRENT_BINARY_DIR}/${ASMFILE_NAME} ${ASMFILE}
COMMENT "assemble ${ASMFILE_NAME}."
)
endforeach()
endif()
endif()
set_target_properties(${SRB2_SDL2_EXE_NAME} PROPERTIES VERSION ${SRB2_VERSION})
if(${CMAKE_SYSTEM} MATCHES Windows)
target_link_libraries(${SRB2_SDL2_EXE_NAME} PRIVATE
ws2_32
)
target_compile_options(${SRB2_SDL2_EXE_NAME} PRIVATE
-U_WINDOWS
)
endif()
if(MSVC)
find_package(SDL2_MAIN REQUIRED)
target_link_libraries(${SRB2_SDL2_EXE_NAME} PRIVATE
${SDL2_MAIN_LIBRARIES}
)
target_compile_options(${SRB2_SDL2_EXE_NAME} PRIVATE
/Umain
/D_CRT_SECURE_NO_WARNINGS # something about string functions.
/D_CRT_NONSTDC_NO_DEPRECATE
/DSDLMAIN
/D_WINSOCK_DEPRECATED_NO_WARNINGS # Don't care
)
endif()
target_include_directories(${SRB2_SDL2_EXE_NAME} PRIVATE
${SDL2_INCLUDE_DIRS}
${SDL2_MIXER_INCLUDE_DIRS}
${PNG_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIRS}
${OPENGL_INCLUDE_DIRS}
)
if(${SRB2_HAVE_MIXER})
target_compile_definitions(${SRB2_SDL2_EXE_NAME} PRIVATE -DHAVE_MIXER -DSOUND=SOUND_MIXER)
endif()
target_compile_definitions(${SRB2_SDL2_EXE_NAME} PRIVATE
-DHAVE_SDL
)
## strip debug symbols into separate file when using gcc
if(CMAKE_COMPILER_IS_GNUCC)
if(${CMAKE_BUILD_TYPE} MATCHES Debug)
message(STATUS "Will make separate debug symbols in *.debug")
add_custom_command(TARGET ${SRB2_SDL2_EXE_NAME} POST_BUILD
COMMAND ${OBJCOPY} --only-keep-debug $<TARGET_FILE:${SRB2_SDL2_EXE_NAME}> $<TARGET_FILE:${SRB2_SDL2_EXE_NAME}>.debug
COMMAND ${OBJCOPY} --strip-debug $<TARGET_FILE:${SRB2_SDL2_EXE_NAME}>
COMMAND ${OBJCOPY} --add-gnu-debuglink=$<TARGET_FILE_NAME:${SRB2_SDL2_EXE_NAME}>.debug $<TARGET_FILE:${SRB2_SDL2_EXE_NAME}>
)
endif()
endif()
#### Installation ####
if (CLANG)
install(TARGETS ${SRB2_SDL2_EXE_NAME}
BUNDLE DESTINATION .
)
else()
install(TARGETS ${SRB2_SDL2_EXE_NAME} ${SRB2_SDL2_EXE_NAME}
RUNTIME DESTINATION .
)
endif()
if(${CMAKE_SYSTEM} MATCHES Windows)
set(win_extra_dll_list "")
macro(getwinlib dllname defaultname)
find_library(SRB2_SDL2_DLL_${dllname} "${defaultname}")
list(APPEND win_extra_dll_list ${SRB2_SDL2_DLL_${dllname}})
endmacro()
getwinlib(SDL2 "SDL2.dll")
if(${SRB2_CONFIG_SDL2_USEMIXER})
getwinlib(SDL2_mixer "SDL2_mixer.dll")
getwinlib(libmikmod-2 "libmikmod-2.dll")
getwinlib(libogg_0 "libogg-0.dll")
getwinlib(libvorbis_0 "libvorbis-0.dll")
getwinlib(libvorbisfile_3 "libvorbisfile-3.dll")
getwinlib(smpeg2 "smpeg2.dll")
endif()
if(${SRB2_CONFIG_HAVE_GME})
getwinlib(libgme "libgme.dll")
endif()
install(PROGRAMS
${win_extra_dll_list}
DESTINATION .
)
# We also want to copy those DLLs to build directories on MSVC.
# So we'll add a post_build step.
copy_files_to_build_dir(${SRB2_SDL2_EXE_NAME} win_extra_dll_list)
endif()
# Mac bundle fixup
if(CLANG)
install(CODE "
include(BundleUtilities)
fixup_bundle(\"${CMAKE_INSTALL_PREFIX}/Sonic Robo Blast 2.app\"
\"\"
/Library/Frameworks
)"
)
endif()
else()
message(WARNING "SDL2 wasn't found, so ${SRB2_SDL2_EXE_NAME} won't be available")
endif()

View file

@ -20,6 +20,8 @@
/// \file /// \file
/// \brief SRB2 system stuff for SDL /// \brief SRB2 system stuff for SDL
#include "config.h"
#ifndef _WIN32_WCE #ifndef _WIN32_WCE
#include <signal.h> #include <signal.h>
#endif #endif
@ -145,6 +147,10 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
#define O_BINARY 0 #define O_BINARY 0
#endif #endif
#ifdef __APPLE__
#include "macosx/mac_resources.h"
#endif
// Locations for searching the srb2.srb // Locations for searching the srb2.srb
#ifdef _arch_dreamcast #ifdef _arch_dreamcast
#define DEFAULTWADLOCATION1 "/cd" #define DEFAULTWADLOCATION1 "/cd"
@ -661,17 +667,9 @@ static void I_StartupConsole(void)
{ {
HANDLE ci, co; HANDLE ci, co;
const INT32 ded = M_CheckParm("-dedicated"); const INT32 ded = M_CheckParm("-dedicated");
#ifdef SDLMAIN
BOOL gotConsole = FALSE; BOOL gotConsole = FALSE;
if (M_CheckParm("-console") || ded) if (M_CheckParm("-console") || ded)
gotConsole = AllocConsole(); gotConsole = AllocConsole();
#else
BOOL gotConsole = TRUE;
if (M_CheckParm("-detachconsole"))
{
FreeConsole();
gotConsole = AllocConsole();
}
#ifdef _DEBUG #ifdef _DEBUG
else if (M_CheckParm("-noconsole") && !ded) else if (M_CheckParm("-noconsole") && !ded)
#else #else
@ -681,7 +679,6 @@ static void I_StartupConsole(void)
FreeConsole(); FreeConsole();
gotConsole = FALSE; gotConsole = FALSE;
} }
#endif
if (gotConsole) if (gotConsole)
{ {
@ -1661,7 +1658,7 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
return; return;
if(mumble->uiVersion != 2) { if(mumble->uiVersion != 2) {
wcsncpy(mumble->name, L"SRB2 "VERSIONSTRING, 256); wcsncpy(mumble->name, L"SRB2 "VERSIONSTRINGW, 256);
wcsncpy(mumble->description, L"Sonic Robo Blast 2 with integrated Mumble Link support.", 2048); wcsncpy(mumble->description, L"Sonic Robo Blast 2 with integrated Mumble Link support.", 2048);
mumble->uiVersion = 2; mumble->uiVersion = 2;
} }
@ -2759,6 +2756,28 @@ static const char *locateWad(void)
return NULL; return NULL;
#endif #endif
#ifdef CMAKECONFIG
#ifndef NDEBUG
I_OutputMsg(","CMAKE_ASSETS_DIR);
strcpy(returnWadPath, CMAKE_ASSETS_DIR);
if (isWadPathOk(returnWadPath))
{
return returnWadPath;
}
#endif
#endif
#ifdef __APPLE__
OSX_GetResourcesPath(returnWadPath);
I_OutputMsg(",%s", returnWadPath);
if (isWadPathOk(returnWadPath))
{
return returnWadPath;
}
#endif
// examine default dirs // examine default dirs
#ifdef DEFAULTWADLOCATION1 #ifdef DEFAULTWADLOCATION1
I_OutputMsg(","DEFAULTWADLOCATION1); I_OutputMsg(","DEFAULTWADLOCATION1);

View file

@ -0,0 +1,31 @@
#include "mac_resources.h"
#include <string.h>
#include <CoreFoundation/CoreFoundation.h>
void OSX_GetResourcesPath(char * buffer)
{
CFBundleRef mainBundle;
mainBundle = CFBundleGetMainBundle();
if (mainBundle)
{
CFURLRef appUrlRef = CFBundleCopyBundleURL(mainBundle);
CFStringRef macPath = CFURLCopyFileSystemPath(appUrlRef, kCFURLPOSIXPathStyle);
CFStringRef resources = CFStringCreateWithCString(kCFAllocatorMalloc, "/Contents/Resources", kCFStringEncodingASCII);
const void* rawarray[2] = {macPath, resources};
CFArrayRef array = CFArrayCreate(kCFAllocatorMalloc, rawarray, 2, NULL);
CFStringRef separator = CFStringCreateWithCString(kCFAllocatorMalloc, "", kCFStringEncodingASCII);
CFStringRef fullPath = CFStringCreateByCombiningStrings(kCFAllocatorMalloc, array, separator);
const char * path = CFStringGetCStringPtr(fullPath, kCFStringEncodingASCII);
strcpy(buffer, path);
CFRelease(fullPath);
path = NULL;
CFRelease(array);
CFRelease(resources);
CFRelease(macPath);
CFRelease(appUrlRef);
//CFRelease(mainBundle);
CFRelease(separator);
}
}

View file

@ -0,0 +1,5 @@
#ifndef __MAC_RESOURCES_H__
#define __MAC_RESOURCES_H__
void OSX_GetResourcesPath(char * buffer);
#endif

View file

@ -25,7 +25,11 @@ extern SDL_bool framebuffer;
#include "../m_fixed.h" #include "../m_fixed.h"
// SDL2 stub macro // SDL2 stub macro
#define SDL2STUB(name) CONS_Printf("SDL2: stubbed: %s:%d\n", __func__, __LINE__) #ifdef _MSC_VER
#define SDL2STUB() CONS_Printf("SDL2: stubbed: %s:%d\n", __FUNCTION__, __LINE__)
#else
#define SDL2STUB() CONS_Printf("SDL2: stubbed: %s:%d\n", __func__, __LINE__)
#endif
/** \brief The JoyInfo_s struct /** \brief The JoyInfo_s struct

11
src/win32/CMakeLists.txt Normal file
View file

@ -0,0 +1,11 @@
add_executable(${SRB2_WIN_EXE_NAME} EXCLUDE_FROM_ALL
${SRB2_CORE_SOURCES}
${SRB2_CORE_HEADERS}
${SRB2_LUA_SOURCES}
${SRB2_LUA_HEADERS}
${SRB2_BLUA_SOURCES}
${SRB2_BLUA_HEADERS})
target_compile_definitions(${SRB2_WIN_EXE_NAME} PRIVATE
-D_WINDOWS
)