From 0e71edeb5020a11f2aeca575d387d7b48a6c6141 Mon Sep 17 00:00:00 2001 From: toaster Date: Mon, 18 Nov 2019 13:27:02 +0000 Subject: [PATCH 1/3] In the absence of a proper revamp of the badnik, give the Deton the SPB sound from Kart when it sees the player, as a teaching shorthand and/or easter egg. --- src/info.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/info.c b/src/info.c index ed29fe2bf..7521c9484 100644 --- a/src/info.c +++ b/src/info.c @@ -4271,7 +4271,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_DETON1, // spawnstate 1, // spawnhealth S_DETON2, // seestate - sfx_None, // seesound + sfx_kc57, // seesound 1, // reactiontime sfx_deton, // attacksound S_NULL, // painstate From 0f164301e1c190ae399c8b8700362fcb429b9d17 Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 22 Nov 2019 16:27:22 -0500 Subject: [PATCH 2/3] Do Cobalt's suggestion, because this branch wasn't gonna get merged in its original state anyways. --- src/info.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/info.c b/src/info.c index 7521c9484..0583ac549 100644 --- a/src/info.c +++ b/src/info.c @@ -4271,7 +4271,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_DETON1, // spawnstate 1, // spawnhealth S_DETON2, // seestate - sfx_kc57, // seesound + sfx_s3k86, // seesound -- sfx_kc57 for a self-propelled deton... 1, // reactiontime sfx_deton, // attacksound S_NULL, // painstate From 0db38d213b847c7db7da4f8893148a5b89e1e945 Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 29 Nov 2019 20:04:14 +0000 Subject: [PATCH 3/3] Make Cobalt-picked sound effect audible from far away, like the original. --- src/sounds.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/sounds.c b/src/sounds.c index 596ed74f2..48f929b73 100644 --- a/src/sounds.c +++ b/src/sounds.c @@ -528,7 +528,7 @@ sfxinfo_t S_sfx[NUMSFX] = {"s3k83", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Collapsing"}, {"s3k84", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"}, {"s3k85", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering down"}, - {"s3k86", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Alarm"}, + {"s3k86", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Alarm"}, {"s3k87", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bounce"}, {"s3k88", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic squeak"}, {"s3k89", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Advanced tech"},