diff --git a/CMakeLists.txt b/CMakeLists.txt index abec11087..85f469a9f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0) # DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string. # Version change is fine. project(SRB2 - VERSION 2.2.2 + VERSION 2.2.3 LANGUAGES C) if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR}) diff --git a/appveyor.yml b/appveyor.yml index a28935f63..8d370301d 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,4 +1,4 @@ -version: 2.2.2.{branch}-{build} +version: 2.2.3.{branch}-{build} os: MinGW environment: diff --git a/src/config.h.in b/src/config.h.in index 4926f9a06..18320f96b 100644 --- a/src/config.h.in +++ b/src/config.h.in @@ -28,12 +28,13 @@ /* Manually defined asset hashes for non-CMake builds * Last updated 2020 / 02 / 15 - v2.2.1 - main assets * Last updated 2020 / 02 / 22 - v2.2.2 - patch.pk3 + * Last updated 2020 / 05 / 10 - v2.2.3 - player.dta & patch.pk3 */ #define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28" #define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead" -#define ASSET_HASH_PLAYER_DTA "ad49e07b17cc662f1ad70c454910b4ae" +#define ASSET_HASH_PLAYER_DTA "8a4507ddf9bc0682c09174400f26ad65" #ifdef USE_PATCH_DTA -#define ASSET_HASH_PATCH_PK3 "ee54330ecb743314c5f962af4db731ff" +#define ASSET_HASH_PATCH_PK3 "d56064ff33a0a4a17d38512cbcb5613d" #endif #endif diff --git a/src/doomdef.h b/src/doomdef.h index a91142e9d..16f3d4783 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -143,9 +143,9 @@ extern char logfilename[1024]; // we use comprevision and compbranch instead. #else #define VERSION 202 // Game version -#define SUBVERSION 2 // more precise version number -#define VERSIONSTRING "v2.2.2" -#define VERSIONSTRINGW L"v2.2.2" +#define SUBVERSION 3 // more precise version number +#define VERSIONSTRING "v2.2.3" +#define VERSIONSTRINGW L"v2.2.3" // Hey! If you change this, add 1 to the MODVERSION below! // Otherwise we can't force updates! #endif @@ -213,7 +213,7 @@ extern char logfilename[1024]; // it's only for detection of the version the player is using so the MS can alert them of an update. // Only set it higher, not lower, obviously. // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1". -#define MODVERSION 42 +#define MODVERSION 43 // To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically. // Increment MINOREXECVERSION whenever a config change is needed that does not correspond diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 565076b95..69da6655a 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -4019,7 +4019,7 @@ static void HWR_DrawDropShadow(mobj_t *thing, gr_vissprite_t *spr, fixed_t scale } // This is expecting a pointer to an array containing 4 wallVerts for a sprite -static void HWR_RotateSpritePolyToAim(gr_vissprite_t *spr, FOutVector *wallVerts) +static void HWR_RotateSpritePolyToAim(gr_vissprite_t *spr, FOutVector *wallVerts, const boolean precip) { if (cv_grspritebillboarding.value && spr && spr->mobj && !(spr->mobj->frame & FF_PAPERSPRITE) @@ -4027,7 +4027,7 @@ static void HWR_RotateSpritePolyToAim(gr_vissprite_t *spr, FOutVector *wallVerts { float basey = FIXED_TO_FLOAT(spr->mobj->z); float lowy = wallVerts[0].y; - if (P_MobjFlip(spr->mobj) == -1) + if (!precip && P_MobjFlip(spr->mobj) == -1) // precip doesn't have eflags so they can't flip { basey = FIXED_TO_FLOAT(spr->mobj->z + spr->mobj->height); } @@ -4140,7 +4140,7 @@ static void HWR_SplitSprite(gr_vissprite_t *spr) } // Let dispoffset work first since this adjust each vertex - HWR_RotateSpritePolyToAim(spr, baseWallVerts); + HWR_RotateSpritePolyToAim(spr, baseWallVerts, false); realtop = top = baseWallVerts[3].y; realbot = bot = baseWallVerts[0].y; @@ -4419,7 +4419,7 @@ static void HWR_DrawSprite(gr_vissprite_t *spr) } // Let dispoffset work first since this adjust each vertex - HWR_RotateSpritePolyToAim(spr, wallVerts); + HWR_RotateSpritePolyToAim(spr, wallVerts, false); // This needs to be AFTER the shadows so that the regular sprites aren't drawn completely black. // sprite lighting by modulating the RGB components @@ -4503,7 +4503,7 @@ static inline void HWR_DrawPrecipitationSprite(gr_vissprite_t *spr) wallVerts[1].z = wallVerts[2].z = spr->z2; // Let dispoffset work first since this adjust each vertex - HWR_RotateSpritePolyToAim(spr, wallVerts); + HWR_RotateSpritePolyToAim(spr, wallVerts, true); wallVerts[0].sow = wallVerts[3].sow = 0; wallVerts[2].sow = wallVerts[1].sow = gpatch->max_s; diff --git a/src/sdl/i_main.c b/src/sdl/i_main.c index 5d0009927..3eded734f 100644 --- a/src/sdl/i_main.c +++ b/src/sdl/i_main.c @@ -27,7 +27,7 @@ #include #endif -#ifdef __unix__ +#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) #include #endif @@ -142,7 +142,7 @@ int main(int argc, char **argv) const char *reldir; int left; boolean fileabs; -#ifdef __unix__ +#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) const char *link; #endif @@ -201,7 +201,7 @@ int main(int argc, char **argv) M_PathParts(logdir) - 1, M_PathParts(logfilename) - 1, 0755); -#ifdef __unix__ +#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) logstream = fopen(logfilename, "w"); #ifdef DEFAULTDIR if (logdir) @@ -214,9 +214,9 @@ int main(int argc, char **argv) { I_OutputMsg("Error symlinking latest-log.txt: %s\n", strerror(errno)); } -#else/*__unix__*/ +#else/*defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)*/ logstream = fopen("latest-log.txt", "wt+"); -#endif/*__unix__*/ +#endif/*defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)*/ } //I_OutputMsg("I_StartupSystem() ...\n"); diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index a86af316e..d2ed62516 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -2484,7 +2484,7 @@ void I_RemoveExitFunc(void (*func)()) } } -#ifndef __unix__ +#if !(defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)) static void Shittycopyerror(const char *name) { I_OutputMsg( @@ -2524,7 +2524,7 @@ static void Shittylogcopy(void) Shittycopyerror(logfilename); } } -#endif/*__unix__*/ +#endif/*!(defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON))*/ // // Closes down everything. This includes restoring the initial @@ -2548,7 +2548,7 @@ void I_ShutdownSystem(void) if (logstream) { I_OutputMsg("I_ShutdownSystem(): end of logstream.\n"); -#ifndef __unix__ +#if !(defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)) Shittylogcopy(); #endif fclose(logstream); diff --git a/src/sdl/macosx/Srb2mac.xcodeproj/project.pbxproj b/src/sdl/macosx/Srb2mac.xcodeproj/project.pbxproj index 182220265..1ed28bd14 100644 --- a/src/sdl/macosx/Srb2mac.xcodeproj/project.pbxproj +++ b/src/sdl/macosx/Srb2mac.xcodeproj/project.pbxproj @@ -1219,7 +1219,7 @@ C01FCF4B08A954540054247B /* Debug */ = { isa = XCBuildConfiguration; buildSettings = { - CURRENT_PROJECT_VERSION = 2.2.2; + CURRENT_PROJECT_VERSION = 2.2.3; GCC_PREPROCESSOR_DEFINITIONS = ( "$(inherited)", NORMALSRB2, @@ -1231,7 +1231,7 @@ C01FCF4C08A954540054247B /* Release */ = { isa = XCBuildConfiguration; buildSettings = { - CURRENT_PROJECT_VERSION = 2.2.2; + CURRENT_PROJECT_VERSION = 2.2.3; GCC_ENABLE_FIX_AND_CONTINUE = NO; GCC_GENERATE_DEBUGGING_SYMBOLS = NO; GCC_PREPROCESSOR_DEFINITIONS = (