From 377fc814479f768558114960c5bc8557195b1f01 Mon Sep 17 00:00:00 2001 From: Alam Ed Arias Date: Sat, 13 May 2017 12:07:37 -0400 Subject: [PATCH 01/10] Appveyor: disable deployment --- appveyor.yml | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/appveyor.yml b/appveyor.yml index 76e1261f9..75f3b3abf 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -63,21 +63,21 @@ after_build: test: off -deploy: - - provider: FTP - protocol: ftps - host: - secure: NsLJEPIBvmwCOj8Tg8RoRQ== - username: - secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA= - password: - secure: Hbn6Uy3lT0YZ88yFJ3aW4w== - folder: appveyor - application: - active_mode: false - on: - branch: master - appveyor_repo_tag: true +#deploy: +# - provider: FTP +# protocol: ftps +# host: +# secure: NsLJEPIBvmwCOj8Tg8RoRQ== +# username: +# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA= +# password: +# secure: Hbn6Uy3lT0YZ88yFJ3aW4w== +# folder: appveyor +# application: +# active_mode: false +# on: +# branch: master +# appveyor_repo_tag: true on_finish: From 7d4146870a8b7dd1484af3c8650a2f8979dc79f4 Mon Sep 17 00:00:00 2001 From: Alam Ed Arias Date: Sat, 13 May 2017 12:13:47 -0400 Subject: [PATCH 02/10] Appveyor: keep a stable name version of the archive --- appveyor.yml | 3 +++ 1 file changed, 3 insertions(+) diff --git a/appveyor.yml b/appveyor.yml index 75f3b3abf..c1f6894ef 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -58,8 +58,11 @@ after_build: - cmd: git rev-parse --short %APPVEYOR_REPO_COMMIT%>%TMP%/gitshort.txt - cmd: set /P GITSHORT=<%TMP%/gitshort.txt - set BUILD_ARCHIVE=%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%.7z +- set BUILDSARCHIVE=%APPVEYOR_REPO_BRANCH%-%CONFIGURATION%.7z - cmd: 7z a %BUILD_ARCHIVE% bin\Mingw\Release -xr!.gitignore - appveyor PushArtifact %BUILD_ARCHIVE% +- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE% +- appveyor PushArtifact %BUILDSARCHIVE% test: off From 222807c6f62d73e60c33f1d229f8c7678273b562 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 15 May 2017 14:29:31 +0100 Subject: [PATCH 03/10] Fix R_InitExtraColormaps reporting 6 or more colormaps every time you loaded the game, even though we haven't used C_START/C_END in more than a decade now Note to self: W_ functions are awfully confusing with returning with LUMPERROR or INT16_MAX. Should sort out what's going on there if necessary --- src/r_data.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/r_data.c b/src/r_data.c index 7bad6bb89..4066ca648 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -944,12 +944,12 @@ static void R_InitExtraColormaps(void) for (cfile = clump = 0; cfile < numwadfiles; cfile++, clump = 0) { startnum = W_CheckNumForNamePwad("C_START", cfile, clump); - if (startnum == LUMPERROR) + if (startnum == INT16_MAX) continue; endnum = W_CheckNumForNamePwad("C_END", cfile, clump); - if (endnum == LUMPERROR) + if (endnum == INT16_MAX) I_Error("R_InitExtraColormaps: C_START without C_END\n"); if (WADFILENUM(startnum) != WADFILENUM(endnum)) From f8482421e5dd1666a61e4901b988a62829b1c2d7 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 15 May 2017 14:38:55 +0100 Subject: [PATCH 04/10] Don't need to use WADFILENUM/LUMPNUM in this function, since W_CheckNumForNamePwad returns just the lump number, not a combined WAD + lump number frankenstein's monster This is just in case someone actually tries to dump in C_START/C_END and "add" colormaps using them, not that they would ever be used currently anyway. --- src/r_data.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/r_data.c b/src/r_data.c index 4066ca648..d19882dd3 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -952,15 +952,16 @@ static void R_InitExtraColormaps(void) if (endnum == INT16_MAX) I_Error("R_InitExtraColormaps: C_START without C_END\n"); - if (WADFILENUM(startnum) != WADFILENUM(endnum)) - I_Error("R_InitExtraColormaps: C_START and C_END in different wad files!\n"); + // This shouldn't be possible when you use the Pwad function, silly + //if (WADFILENUM(startnum) != WADFILENUM(endnum)) + //I_Error("R_InitExtraColormaps: C_START and C_END in different wad files!\n"); if (numcolormaplumps >= maxcolormaplumps) maxcolormaplumps *= 2; colormaplumps = Z_Realloc(colormaplumps, sizeof (*colormaplumps) * maxcolormaplumps, PU_STATIC, NULL); - colormaplumps[numcolormaplumps].wadfile = WADFILENUM(startnum); - colormaplumps[numcolormaplumps].firstlump = LUMPNUM(startnum+1); + colormaplumps[numcolormaplumps].wadfile = cfile; + colormaplumps[numcolormaplumps].firstlump = startnum+1; colormaplumps[numcolormaplumps].numlumps = endnum - (startnum + 1); numcolormaplumps++; } From 093800cb06be63040368adbf4579af0738ae97a5 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 15 May 2017 15:24:40 +0100 Subject: [PATCH 05/10] I_FinishUpdate: OglSdlFinishUpdate should never run for render_soft, even if screens[0] somehow is NULL --- src/sdl/i_video.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index aa572e6e0..73bbe8acd 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -931,7 +931,7 @@ void I_FinishUpdate(void) if (cv_ticrate.value) SCR_DisplayTicRate(); - if (render_soft == rendermode && screens[0]) + if (rendermode == render_soft && screens[0]) { SDL_Rect rect; @@ -958,7 +958,7 @@ void I_FinishUpdate(void) } #ifdef HWRENDER - else + else if (rendermode == render_opengl) { OglSdlFinishUpdate(cv_vidwait.value); } From d1bbd1261e7f3b3dbdbbe9951ae007fa120d0df0 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 15 May 2017 15:36:51 +0100 Subject: [PATCH 06/10] VID_SetMode: SDLSetMode should use vid.width/vid.height, not windowedModes[modeNum]. If modenum was < 0 or >= MAXWINMODES, that would make windowedModes[modeNum] be out of bounds and possibly crash the game. --- src/sdl/i_video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 73bbe8acd..43a293ae5 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -1188,7 +1188,7 @@ INT32 VID_SetMode(INT32 modeNum) } Impl_SetWindowName("SRB2 "VERSIONSTRING); - SDLSetMode(windowedModes[modeNum][0], windowedModes[modeNum][1], USE_FULLSCREEN); + SDLSetMode(vid.width, vid.height, USE_FULLSCREEN); if (render_soft == rendermode) { From 4979ab6b8ec0de1e684ff87a00978b0fab87df51 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 15 May 2017 15:43:31 +0100 Subject: [PATCH 07/10] Not really important or anything, but checking render_soft == rendermode rather than rendermode == render_soft always bugged me. And it's not consistent with the rest of the source code (or at least most of it) anyway. --- src/sdl/i_video.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 43a293ae5..2df4d527e 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -899,7 +899,7 @@ static inline boolean I_SkipFrame(void) { static boolean skip = false; - if (render_soft != rendermode) + if (rendermode != render_soft) return false; skip = !skip; @@ -1190,7 +1190,7 @@ INT32 VID_SetMode(INT32 modeNum) SDLSetMode(vid.width, vid.height, USE_FULLSCREEN); - if (render_soft == rendermode) + if (rendermode == render_soft) { if (bufSurface) { @@ -1483,7 +1483,7 @@ void I_ShutdownGraphics(void) rendermode = render_none; if (icoSurface) SDL_FreeSurface(icoSurface); icoSurface = NULL; - if (render_soft == oldrendermode) + if (oldrendermode == render_soft) { if (vidSurface) SDL_FreeSurface(vidSurface); vidSurface = NULL; From a340f2c8edec7c9e2e84f5aef4372f2423923c5c Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 15 May 2017 16:19:28 +0100 Subject: [PATCH 08/10] Impl_CreateWindow: re-use "flags" for SDL_RENDERER_* flags, remove unnecessary curly braces --- src/sdl/i_video.c | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-) diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 2df4d527e..5602ed04d 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -1209,30 +1209,20 @@ static SDL_bool Impl_CreateWindow(SDL_bool fullscreen) int flags = 0; if (rendermode == render_none) // dedicated - { return SDL_TRUE; // Monster Iestyn -- not sure if it really matters what we return here tbh - } if (window != NULL) - { return SDL_FALSE; - } if (fullscreen) - { flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; - } if (borderlesswindow) - { flags |= SDL_WINDOW_BORDERLESS; - } #ifdef HWRENDER if (rendermode == render_opengl) - { flags |= SDL_WINDOW_OPENGL; - } #endif // Create a window @@ -1261,7 +1251,13 @@ static SDL_bool Impl_CreateWindow(SDL_bool fullscreen) #endif if (rendermode == render_soft) { - renderer = SDL_CreateRenderer(window, -1, (usesdl2soft ? SDL_RENDERER_SOFTWARE : 0) | (cv_vidwait.value && !usesdl2soft ? SDL_RENDERER_PRESENTVSYNC : 0)); + flags = 0; // Use this to set SDL_RENDERER_* flags now + if (usesdl2soft) + flags |= SDL_RENDERER_SOFTWARE; + else if (cv_vidwait.value) + flags |= SDL_RENDERER_PRESENTVSYNC; + + renderer = SDL_CreateRenderer(window, -1, flags); if (renderer == NULL) { CONS_Printf(M_GetText("Couldn't create rendering context: %s\n"), SDL_GetError()); From 87085f2475ff5b699a1f95221b73e2e7fc81f5f6 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 15 May 2017 16:35:32 +0100 Subject: [PATCH 09/10] SDLSetMode: merge wasfullscreen/windowed mode code into one block --- src/sdl/i_video.c | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 5602ed04d..ec9b901c9 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -181,15 +181,13 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen) wasfullscreen = SDL_TRUE; SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP); } - else if (wasfullscreen) - { - wasfullscreen = SDL_FALSE; - SDL_SetWindowFullscreen(window, 0); - SDL_SetWindowSize(window, width, height); - SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED_DISPLAY(1), SDL_WINDOWPOS_CENTERED_DISPLAY(1)); - } - else + else // windowed mode { + if (wasfullscreen) + { + wasfullscreen = SDL_FALSE; + SDL_SetWindowFullscreen(window, 0); + } // Reposition window only in windowed mode SDL_SetWindowSize(window, width, height); SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED_DISPLAY(1), SDL_WINDOWPOS_CENTERED_DISPLAY(1)); From 17a06dd6c4875f562bbb33ddb6ddb0fa37d8428b Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 15 May 2017 18:39:59 +0100 Subject: [PATCH 10/10] I_GetConsoleEvents: Split KEY_EVENT code into a function of its own, like with I_GetEvent's event types One benefit of this is that event_t data need only be created if KEY_EVENT is found, since the other event types never do anything anyway --- src/sdl/i_system.c | 112 ++++++++++++++++++++++++--------------------- 1 file changed, 60 insertions(+), 52 deletions(-) diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index 71ee3f794..f72a9857d 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -590,70 +590,78 @@ static BOOL I_ReadyConsole(HANDLE ci) static boolean entering_con_command = false; +static void Impl_HandleKeyboardConsoleEvent(KEY_EVENT_RECORD evt, HANDLE co) +{ + event_t event; + CONSOLE_SCREEN_BUFFER_INFO CSBI; + DWORD t; + + memset(&event,0x00,sizeof (event)); + + if (evt.bKeyDown) + { + event.type = ev_console; + entering_con_command = true; + switch (evt.wVirtualKeyCode) + { + case VK_ESCAPE: + case VK_TAB: + event.data1 = KEY_NULL; + break; + case VK_SHIFT: + event.data1 = KEY_LSHIFT; + break; + case VK_RETURN: + entering_con_command = false; + // Fall through. + default: + event.data1 = MapVirtualKey(evt.wVirtualKeyCode,2); // convert in to char + } + if (co != INVALID_HANDLE_VALUE && GetFileType(co) == FILE_TYPE_CHAR && GetConsoleMode(co, &t)) + { + if (event.data1 && event.data1 != KEY_LSHIFT && event.data1 != KEY_RSHIFT) + { +#ifdef _UNICODE + WriteConsole(co, &evt.uChar.UnicodeChar, 1, &t, NULL); +#else + WriteConsole(co, &evt.uChar.AsciiChar, 1 , &t, NULL); +#endif + } + if (evt.wVirtualKeyCode == VK_BACK + && GetConsoleScreenBufferInfo(co,&CSBI)) + { + WriteConsoleOutputCharacterA(co, " ",1, CSBI.dwCursorPosition, &t); + } + } + } + else + { + event.type = ev_keyup; + switch (evt.wVirtualKeyCode) + { + case VK_SHIFT: + event.data1 = KEY_LSHIFT; + break; + default: + break; + } + } + if (event.data1) D_PostEvent(&event); +} + void I_GetConsoleEvents(void) { - event_t ev = {0,0,0,0}; HANDLE ci = GetStdHandle(STD_INPUT_HANDLE); HANDLE co = GetStdHandle(STD_OUTPUT_HANDLE); - CONSOLE_SCREEN_BUFFER_INFO CSBI; INPUT_RECORD input; DWORD t; while (I_ReadyConsole(ci) && ReadConsoleInput(ci, &input, 1, &t) && t) { - memset(&ev,0x00,sizeof (ev)); switch (input.EventType) { case KEY_EVENT: - if (input.Event.KeyEvent.bKeyDown) - { - ev.type = ev_console; - entering_con_command = true; - switch (input.Event.KeyEvent.wVirtualKeyCode) - { - case VK_ESCAPE: - case VK_TAB: - ev.data1 = KEY_NULL; - break; - case VK_SHIFT: - ev.data1 = KEY_LSHIFT; - break; - case VK_RETURN: - entering_con_command = false; - // Fall through. - default: - ev.data1 = MapVirtualKey(input.Event.KeyEvent.wVirtualKeyCode,2); // convert in to char - } - if (co != INVALID_HANDLE_VALUE && GetFileType(co) == FILE_TYPE_CHAR && GetConsoleMode(co, &t)) - { - if (ev.data1 && ev.data1 != KEY_LSHIFT && ev.data1 != KEY_RSHIFT) - { -#ifdef _UNICODE - WriteConsole(co, &input.Event.KeyEvent.uChar.UnicodeChar, 1, &t, NULL); -#else - WriteConsole(co, &input.Event.KeyEvent.uChar.AsciiChar, 1 , &t, NULL); -#endif - } - if (input.Event.KeyEvent.wVirtualKeyCode == VK_BACK - && GetConsoleScreenBufferInfo(co,&CSBI)) - { - WriteConsoleOutputCharacterA(co, " ",1, CSBI.dwCursorPosition, &t); - } - } - } - else - { - ev.type = ev_keyup; - switch (input.Event.KeyEvent.wVirtualKeyCode) - { - case VK_SHIFT: - ev.data1 = KEY_LSHIFT; - break; - default: - break; - } - } - if (ev.data1) D_PostEvent(&ev); + Impl_HandleKeyboardConsoleEvent(input.Event.KeyEvent, co); break; case MOUSE_EVENT: case WINDOW_BUFFER_SIZE_EVENT: