From 1eaf35854d2ac26ce729d8ea7cf0b7ca69a47254 Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Sun, 4 Jun 2017 00:43:34 +0100 Subject: [PATCH] Fixed that issue with spectators not being able to go above FOFs. I guess it just wasn't getting initialised properly on first join! --- src/g_game.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/g_game.c b/src/g_game.c index 942ea4d64..f574094b8 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2754,6 +2754,8 @@ void G_AddPlayer(INT32 playernum) p->jointime = 0; p->playerstate = PST_REBORN; + p->height = mobjinfo[MT_PLAYER].height; + if (G_GametypeUsesLives()) p->lives = cv_startinglives.value;