From 1e3e9c81acd3af5223419cd2d4870d4f62461132 Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 15 May 2020 15:23:18 +0100 Subject: [PATCH] Remove emblem hints from Marathon Run (I think Options is good just for the sake of live events, though). --- src/m_menu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/m_menu.c b/src/m_menu.c index 310a02420..f07bbf703 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -3727,7 +3727,7 @@ void M_StartControlPanel(void) SPauseMenu[spause_levelselect].status = (gamecomplete == 1) ? (IT_STRING | IT_CALL) : (IT_DISABLED); // And emblem hints. - SPauseMenu[spause_hints].status = (M_SecretUnlocked(SECRET_EMBLEMHINTS)) ? (IT_STRING | IT_CALL) : (IT_DISABLED); + SPauseMenu[spause_hints].status = (M_SecretUnlocked(SECRET_EMBLEMHINTS) && !marathonmode) ? (IT_STRING | IT_CALL) : (IT_DISABLED); // Shift up Pandora's Box if both pandora and levelselect are active /*if (SPauseMenu[spause_pandora].status != (IT_DISABLED)