Fix issue where you can get stuck in pain frames after stepping up, or after sliding (resolves #369).

This commit is contained in:
toaster 2019-11-26 10:11:52 +00:00
parent 05ee9c8a21
commit 1dee1da7e3
1 changed files with 2 additions and 0 deletions

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@ -5962,6 +5962,8 @@ static void P_3dMovement(player_t *player)
// When sliding, don't allow forward/back
if (player->pflags & PF_SLIDING)
cmd->forwardmove = 0;
else if (onground && player->mo->state == states+S_PLAY_PAIN)
P_SetPlayerMobjState(player->mo, S_PLAY_WALK);
player->aiming = cmd->aiming<<FRACBITS;