From 7eb760afca0fdcd186729fd743ca038bc29ceb2b Mon Sep 17 00:00:00 2001 From: lachwright Date: Sun, 20 Sep 2020 11:49:53 +0930 Subject: [PATCH] Only allow explicitly living players to trigger sector specials --- src/p_spec.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_spec.c b/src/p_spec.c index 2b2a5884a..189622c35 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -4395,7 +4395,7 @@ void P_ProcessSpecialSector(player_t *player, sector_t *sector, sector_t *rovers // Ignore dead players. // If this strange phenomenon could be potentially used in levels, // TODO: modify this to accommodate for it. - if (player->playerstate == PST_DEAD) + if (player->playerstate != PST_LIVE) return; // Conveyor stuff