diff --git a/src/p_spec.c b/src/p_spec.c index 00cbadbb3..7a79bd494 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -4395,7 +4395,7 @@ void P_ProcessSpecialSector(player_t *player, sector_t *sector, sector_t *rovers // Ignore dead players. // If this strange phenomenon could be potentially used in levels, // TODO: modify this to accommodate for it. - if (player->playerstate == PST_DEAD) + if (player->playerstate != PST_LIVE) return; // Conveyor stuff